SDE 2 @ Loco | Ex - Gameskraft | Building Scalable Applications

Bengaluru, Karnataka, India

On-site

Bengaluru, Karnataka, India

On-site

Remote

Remote




Bachelor of Technology - BTech, Computer science and engineering
Indian Institute of Information Technology Kota
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I'm a Software Development Engineer II with 3+ years of experience designing, building, and operating high-scale backend systems. I enjoy solving complex engineering problems around distributed systems, real-time streaming, low-latency services, and event-driven architectures. Throughout my career, I've owned critical backend platforms ranging from real-time analytics and fraud detection to streaming infrastructure, notification delivery, and AI-powered content moderation. Some of the impact I've delivered: • Built a high-performance Go microservice processing 60–70K peak requests/minute and millions of daily requests for real-time gameplay analytics. • Reduced analytics latency by 60% while improving fraud detection accuracy by 55% through centralized signal processing and optimized data pipelines. • Designed and led a zero-downtime migration to a direct Amazon S3 → Apache Flink → Kafka/Elasticsearch architecture processing 8M+ user profiles, reducing synchronization time by 50% and saving $14.6K annually. • Owned Apache Flink production infrastructure with 99.9% availability, automating cluster provisioning and reducing environment setup from 2–3 hours to 15 minutes. • Architected Loco's real-time notification platform using Server-Sent Events (SSE), Redis, and distributed connection management, achieving 99% lower notification latency, 100× higher throughput, and 63% lower broadcast latency. • Designed and shipped an AI-powered live content moderation platform in 5 days, integrating Amazon IVS, Redis, DynamoDB, SQS, and Vision AI models to automate moderation workflows for a platform designed to support 10K concurrent live streams. My primary expertise includes Java, GoLang, NodeJs, Kafka, Apache Flink, Redis, PostgreSQL, DynamoDB, Elasticsearch, AWS, and distributed systems. I'm passionate about building systems that are scalable, fault-tolerant, observable, and reliable, and I enjoy working on engineering challenges where architecture and performance matter as much as functionality.
Bengaluru
claude code
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SDE 2 at Loco, Sep 2025 - Present · 1 yr, Bengaluru, Karnataka, India, ◦ Led redesign of Loco’s real-time notification platform by architecting a fault-tolerant SSE delivery system with targeted/broadcast pipelines, distributed connection indexing, idempotent processing, and two-stage dispatch, achieving 99% lower targeted latency, 100x higher throughput, and 63% lower broadcast latency. ◦ Architected and shipped the first production-ready version of an AI-powered live stream content moderation platform in just 5 days, designing a scalable event-driven architecture with distributed scheduling, asynchronous workers, Redis caching, DynamoDB, and Hive Vision Models to automate gambling detection, category correction, and viewer notifications for 10K concurrent live streams, with the architecture designed for future horizontal scaling. ◦ Built an auditable moderation framework with category correction, content manager overrides, cool-off protection, metadata fan-out, moderation history, and VLM attribution storage, enabling compliance teams to investigate moderation decisions efficiently. ◦ Owned the backend implementation of multiple user-facing platform capabilities across three microservices, delivering 5+ cross-service features including Followers-only Chat Delay, Age Gating, Loco Raids, and Geo-restricted Categories while ensuring seamless production rollout.
Senior Software Engineer at Gameskraft, Apr 2025 - Sep 2025 · 6 mos, On-site, ◦ Designed and led the security architecture for an externally exposed service handling third-party integrations and webhooks, implementing API key rotation, AWS WAF protection, and IP whitelisting to eliminate single points of failure while migrating 100% production traffic with zero downtime. ◦ Standardized secrets management across 8+ distributed Flink applications through Vault integration and built a unified lambda function deployment pipeline that cut deployment time by 40% while enabling 5+ teams to adopt within a month.
Software Engineer at Gameskraft, Jul 2023 - Mar 2025 · 1 yr 9 mos, Bengaluru, Karnataka, India, ◦ Built a Golang-based best formation service for fraud detection inculcating 10+ signals, enabling 800+ weekly fraud identifications; Improved scalability through core algorithm optimizations leading to 50% latency reduction over 3 months. ◦ Improved fraud detection accuracy by 40% with aggregated signals in best formation service and achieved 99% logic reliability via an automated testing framework ◦ Owned production Apache Flink infrastructure for mission-critical streaming workloads, maintaining 99.9% availability; templatized TaskManager provisioning using bash scripts for new TaskManager setup steps, reducing setup time from 2-3 hours to 15 minutes while optimizing cluster resource utilization. ◦ Architected a zero-downtime migration from legacy synchronization to a direct Amazon S3 to Apache Flink to Kafka/Elasticsearch pipeline processing 8M+ user profiles, reducing sync latency by 50%, eliminating redundant services, and saving $14.6K annually. ◦ Designed a configuration-driven streaming framework using ZooKeeper to consolidate multiple Flink jobs, reduce operational complexity, improve deployment consistency, and increase fault tolerance through automated retry and recovery. ◦ Owned a distributed rule engine processing millions of business events daily and led migration from Amazon Kinesis to Kafka while expanding modular operators and improving processing-engine maintainability.
Software Engineer Intern at Gameskraft, Jan 2023 - Jul 2023 · 7 mos, On-site, - Built production Apache Flink pipelines powering operational monitoring and GST analytics, consolidating 95% of monitoring workflows while improving alert fidelity through historical context and adaptive alerts. - Developed business rules for a distributed event-processing engine and integrated Firebase for real-time event delivery, enabling the marketing team to launch targeted acquisition campaigns that improved customer acquisition by 20%.
Subject Matter Expert at Chegg Inc., May 2022 - Oct 2023 · 1 yr 6 mos, Remote
Full Stack Development Intern at Qen Labs Inc., May 2022 - Aug 2022 · 4 mos, Remote, ⋄ Responsible for development of geospatial data crowdsourcing system with integration of multiple open source components. ⋄ Collaborated with team to Set up an individual instance of an open source software, for Qen Labs. ⋄ Created a private npm package of Qen Lab’s iD editor (OSM editing tool) and integrated it as a React Component in our system. ⋄ Deployed and Managed Full Stack on AWS: Hosted Frontend as a static website on an AWS S3 bucket, while the Backend was provided as a service on AWS EC2 instance of Ubuntu.
Bachelor of Technology - BTech, Computer science and engineering, Indian Institute of Information Technology Kota