Vikash Bansal profile photo 1 on Tal

Vikash Bansal

Senior 2D Animator & Video Editor

Agra

2+ years of work experience

Golemtech Studio
Apr 20263 mosJun 2026

Noida, Uttar Pradesh, India

Produced 50+ high-quality 2D assets including characters, environments, props, and UI components, enhancing overall game aesthetics and player engagement. Streamlined asset production and optimization workflows, reducing implementation issues and improving development efficiency. Collaborated cross-functionally with designers and developers to deliver visually consistent game experiences within tight deadlines. Improved asset performance for game engine deployment while preserving artistic quality, contributing to smoother gameplay. Proactively solved design and technical challenges, reducing revision cycles and ensuring timely project delivery. Upheld visual quality standards through rigorous asset reviews and continuous refinement of game art deliverables.
WhiteBud Studios
Dec 20253 mosFeb 2026

Bengaluru, Karnataka, India

Designed and developed engine-ready visual assets for interactive gameplay environments and real-time scenes. Created stylized 2D props, UI elements, and environment components aligned with gameplay mechanics and art direction. Prepared and optimized assets for Unity integration, ensuring correct scaling, pivots, sprite setup, and runtime performance. Implemented production-ready assets following real-time optimization standards (texture efficiency, clean layering, organized exports). Maintained visual consistency, asset detailing, and technical accuracy across all deliverables within structured studio pipelines. Collaborated closely with designers and developers to ensure assets met usability, gameplay readability, and engine constraints. Delivered daily sprint tasks within a 9-hour structured production workflow, maintaining high efficiency under tight deadlines. Tools & Pipeline Exposure After Effects • Adobe Photoshop • Illustrator • Adobe Animate Unity (asset import, sprite setup, scene placement, basic optimization workflow) NUKE (node-based compositing support) https://whitebudstudios.com/
PureSoftware Ltd
Sep 20254 mosDec 2025

Noida, Uttar Pradesh, India

Implemented animations and VFX assets inside Unity, ensuring engine compatibility and optimal performance. Collaborated with developers to integrate real-time character animations, FX, and cinematic sequences. Optimized assets for runtime efficiency, resolving performance and visual fidelity issues. Supported art pipeline debugging, identifying and fixing animation, material, and import issues. Acted as a bridge between art, design, and engineering teams to maintain production consistency. https://www.puresoftware.com/
digiq Infotech PVT. LMT.
Dec 202410 mosSep 2025

Agra, Uttar Pradesh, India

As a Digital Content Creator/Animator, I play a vital role in enhancing digital presence through innovative content strategies and storytelling techniques. My focus is on crafting engaging, audience-centric content that drives growth and delivers creative solutions tailored to the company’s objectives. Key Responsibilities and Achievements: YouTube Channel Growth: Revitalized the company’s YouTube channel by creating captivating content that increased engagement and subscriber base. Designed trend-focused series, such as educational animations and tutorials, to address audience needs while showcasing the company’s expertise. Creative Problem Solving: Addressed challenges in audience retention by introducing dynamic video formats, improving script flow, and enhancing visual elements. Applied storytelling and animation techniques to simplify complex ideas into engaging visuals. Content Creation & Strategy: Delivered end-to-end content for digital platforms, including scripting, animation, editing, and publishing. Collaborated with marketing teams to develop data-driven campaigns aligned with business goals. Innovative Animation Projects: Created visually striking animations and motion graphics to improve communication and brand identity. Highlighted Projects: YouTube Channel Optimization: Boosted audience retention and engagement with creative content strategies that prioritized value-driven videos. Problem-Solving Through Animation: Designed innovative animations to address client concerns and highlight the company’s unique offerings.
Harjai Computers
Mar 202410 mosDec 2024

मुंबई

Led animation and VFX-heavy motion graphics production for brand campaigns. Designed compositing-driven visuals with cinematic polish and FX layering. Streamlined animation pipelines to reduce iteration time and improve asset reuse. Mentored junior artists on technical animation workflows and shot optimization.

Vikash’s AI Stack

deepseek
deepseek
perplexity
perplexity
railway
railway
windsurf
windsurf

Education

arena animation

Animation Prime + NUKE, Animation, Interactive Technology, Video Graphics and Special Effects

arena animation

20194 yrs2023

B.com, Accounting and Finance

DR.BHIM RAO AMBEDKAR GOVT COLLEGE ORDNIYA PADRIYA MAINPURI

20183 yrs2021

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Headline

Senior 2D Animator & Video Editor

About

Dynamic Technical Artist with 4+ years in animation, specializing in real-time VFX and pipeline optimization. Proven ability to elevate visual fidelity and performance across diverse projects, from character-driven storytelling to immersive motion graphics. Expert in Unity development, ensuring seamless integration of art assets for interactive and entertainment experiences. Adept at full production lifecycle, from concept to optimized final output.

Location

Agra

AI stack

deepseek

perplexity

railway

windsurf

Work experience

2D Game Artist at Golemtech Studio, Apr 2026 - Jun 2026 · 3 mos, Noida, Uttar Pradesh, India, Produced 50+ high-quality 2D assets including characters, environments, props, and UI components, enhancing overall game aesthetics and player engagement. Streamlined asset production and optimization workflows, reducing implementation issues and improving development efficiency. Collaborated cross-functionally with designers and developers to deliver visually consistent game experiences within tight deadlines. Improved asset performance for game engine deployment while preserving artistic quality, contributing to smoother gameplay. Proactively solved design and technical challenges, reducing revision cycles and ensuring timely project delivery. Upheld visual quality standards through rigorous asset reviews and continuous refinement of game art deliverables.

Graphic Artist (Game Art Creation) at WhiteBud Studios, Dec 2025 - Feb 2026 · 3 mos, Bengaluru, Karnataka, India, Designed and developed engine-ready visual assets for interactive gameplay environments and real-time scenes. Created stylized 2D props, UI elements, and environment components aligned with gameplay mechanics and art direction. Prepared and optimized assets for Unity integration, ensuring correct scaling, pivots, sprite setup, and runtime performance. Implemented production-ready assets following real-time optimization standards (texture efficiency, clean layering, organized exports). Maintained visual consistency, asset detailing, and technical accuracy across all deliverables within structured studio pipelines. Collaborated closely with designers and developers to ensure assets met usability, gameplay readability, and engine constraints. Delivered daily sprint tasks within a 9-hour structured production workflow, maintaining high efficiency under tight deadlines. Tools & Pipeline Exposure After Effects • Adobe Photoshop • Illustrator • Adobe Animate Unity (asset import, sprite setup, scene placement, basic optimization workflow) NUKE (node-based compositing support) https://whitebudstudios.com/

Technical Artist at PureSoftware Ltd, Sep 2025 - Dec 2025 · 4 mos, Noida, Uttar Pradesh, India, Implemented animations and VFX assets inside Unity, ensuring engine compatibility and optimal performance. Collaborated with developers to integrate real-time character animations, FX, and cinematic sequences. Optimized assets for runtime efficiency, resolving performance and visual fidelity issues. Supported art pipeline debugging, identifying and fixing animation, material, and import issues. Acted as a bridge between art, design, and engineering teams to maintain production consistency. https://www.puresoftware.com/

Freelance at digiq Infotech PVT. LMT., Dec 2024 - Sep 2025 · 10 mos, Agra, Uttar Pradesh, India, As a Digital Content Creator/Animator, I play a vital role in enhancing digital presence through innovative content strategies and storytelling techniques. My focus is on crafting engaging, audience-centric content that drives growth and delivers creative solutions tailored to the company’s objectives. Key Responsibilities and Achievements: YouTube Channel Growth: Revitalized the company’s YouTube channel by creating captivating content that increased engagement and subscriber base. Designed trend-focused series, such as educational animations and tutorials, to address audience needs while showcasing the company’s expertise. Creative Problem Solving: Addressed challenges in audience retention by introducing dynamic video formats, improving script flow, and enhancing visual elements. Applied storytelling and animation techniques to simplify complex ideas into engaging visuals. Content Creation & Strategy: Delivered end-to-end content for digital platforms, including scripting, animation, editing, and publishing. Collaborated with marketing teams to develop data-driven campaigns aligned with business goals. Innovative Animation Projects: Created visually striking animations and motion graphics to improve communication and brand identity. Highlighted Projects: YouTube Channel Optimization: Boosted audience retention and engagement with creative content strategies that prioritized value-driven videos. Problem-Solving Through Animation: Designed innovative animations to address client concerns and highlight the company’s unique offerings.

Senior Animator at Harjai Computers, Mar 2024 - Dec 2024 · 10 mos, मुंबई, Led animation and VFX-heavy motion graphics production for brand campaigns. Designed compositing-driven visuals with cinematic polish and FX layering. Streamlined animation pipelines to reduce iteration time and improve asset reuse. Mentored junior artists on technical animation workflows and shot optimization.

Education

Animation Prime + NUKE, Animation, Interactive Technology, Video Graphics and Special Effects, arena animation

B.com, Accounting and Finance, DR.BHIM RAO AMBEDKAR GOVT COLLEGE ORDNIYA PADRIYA MAINPURI