2D-3D FACULTY | UNREAL ENGINE ARTIST | 3D ARTIST

Mumbai, Maharashtra, India

Mumbai, Maharashtra, India




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Passionate 3D artist and educator with a strong foundation in Unreal Engine and a knack for bridging creativity with teaching. Over the past two years, I've honed my skills as an Unreal Engine artist, crafting immersive 3D environments, characters, and interactive experiences for various projects. This hands-on role allowed me to master tools like Blueprints, materials, and lighting to bring virtual worlds to life, collaborating with teams to deliver high-quality visuals that captivate audiences. Recently, I transitioned into education as a 2D-3D Faculty for six months, where I mentored aspiring artists and designers. Guiding students through the fundamentals of 2D illustration, 3D modeling, and animation ignited my passion for sharing knowledge and fostering the next generation of creators. My experience combines technical expertise with a creative eye, enabling me to adapt quickly to new challenges and inspire innovation. I'm eager to connect with like-minded professionals in game development, VR/AR, or education. Let's collaborate on groundbreaking projects or discuss opportunities to push the boundaries of digital art! #UnrealEngine #3DArt #GameDev #Education
Mumbai
antigravity
langsmith
lovable
midjourney
2D-3D Faculty at Arena Animation Malad, Apr 2025 - Nov 2025 · 8 mos, Mumbai, Maharashtra, India, Mentoring students with cutting-edge skills in visual effects and 3D animation, guiding them through Adobe Premiere Pro, After Effects, Autodesk Maya, Blender, and Unreal Engine to craft immersive motion graphics, detailed models, and dynamic virtual worlds for real-world industry applications.
Unreal Engine artist at iRealities, Aug 2023 - Apr 2025 · 1 yr 9 mos, Mumbai, Maharashtra, India, Created high-fidelity 3D environments and assets in Unreal Engine, optimizing for performance and visual quality in Animated movies. Collaborated with design and programming teams to integrate assets, implement lighting, and resolve rendering issues. Enhancing immersive player experiences. Reduced load times by 20% via efficient asset management and LOD techniques.