Senior Game Designer | I Design Fun | ex-Hitwicket | ex-Gameberry Labs

Hyderabad, Telangana, India

Bengaluru, Karnataka, India

Bangalore Urban, Karnataka, India · Hybrid

Bangalore Urban, Karnataka, India · Hybrid

Mumbai, Maharashtra, India

Mumbai Metropolitan Region

Mumbai, Maharshtra







Post Graduate, Animation Design
MIT Institute of Design

Bachelor of Mass Media, Advertising
Mumbai University Mumbai
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Currently working as a Game Designer
Greater Bengaluru Area
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Senior Game & UX Designer at Hitwicket (Metasports Interactive), May 2026 - Aug 2026 · 4 mos, Hyderabad, Telangana, India, • Led the Early Player Experience team, owning the strategy for improving D1 and D7 retention through onboarding, progression, and core gameplay systems. • Owned early-game retention initiatives using analytics, player research, playtesting, and rapid experimentation to increase engagement and repeat play. • Designed and shipped cross-functional retention experiments, turning player insights and data into high-impact roadmap priorities. • Established player interview, playtesting, and game deconstruction frameworks to support data-informed design decisions. • Worked closely with product, analytics, art, and engineering teams to take features from concept to launch. • Mentored junior game designers and interns, improving design quality, documentation, and team collaboration.
Consultant Game & UX Designer at Self Employed, Feb 2026 - May 2026 · 4 mos, Bengaluru, Karnataka, India, • Provided game design consulting for various freelance projects, enhancing product vision and gameplay systems. • Collaborated with stakeholders to translate business objectives into actionable design documentation and feature scopes. • Supported development teams throughout the production process, ensuring cohesive execution from concept to launch.
Game & UX Designer at Gameberry Labs, Oct 2024 - Feb 2026 · 1 yr 5 mos, Bangalore Urban, Karnataka, India · Hybrid, Primary feature & systems designer for Parchisi Star and other titles. - Built multiple features from the ground up while shaping their experience and structure. - Worked closely with product managers, art, engineers and sound designers to curate remarkable experiences for players. - Designed new, and improved existing systems to help tune the game economy, progression and player journey.
Game Designer at Gameberry Labs, Dec 2021 - Oct 2024 · 2 yrs 11 mos, Bangalore Urban, Karnataka, India · Hybrid, - Worked on LiveOps and content design for Parchisi Star. - Helped build several progression based systems for Parchisi Star - Market and player research to be able to better help shape Parchisi Star into a game the players can truly love. - Collaborated with art to brainstorm creatives and concepts.
Senior Illustrator at LIDO, Apr 2021 - Dec 2021 · 9 mos, Mumbai, Maharashtra, India
Illustrator at LIDO, Jan 2020 - Apr 2021 · 1 yr 4 mos, Mumbai Metropolitan Region
Game Artist at Apar Games, Nov 2018 - Jan 2020 · 1 yr 3 mos, Mumbai, Maharshtra
Post Graduate, Animation Design, MIT Institute of Design
Bachelor of Mass Media, Advertising, Mumbai University Mumbai