3D Artist | Low Poly Modeling





Animation/VFX prime, 3d Modeling
arena animation

Bachelor of Arts
arena animation
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Graduated with a Bachelor of Arts in Art History from the University of Delhi and completed an Animation/VFX Prime program from Arena Animation. Most recently contributed as a 3D Artist, designing high-detail sci-fi, stylized, and realistic 3D assets using tools such as Autodesk Maya, ZBrush, and Substance Painter. Core skills include low-poly modeling, PBR texturing workflows, and creating reusable, optimized assets for real-time game engines. At their most recent role, supported the development of visually striking and efficient 3D assets by implementing advanced retopology methods that reduced polygon counts while maintaining quality. Collaborated with teams to deliver clean UV layouts and animation-ready texture sets. Passionate about leveraging artistic expertise and technical proficiency to enhance creative projects, they bring a well-rounded perspective rooted in their formal education and professional experience.
Delhi
hermes agent
meta
n8n
sora
Animation/VFX prime, 3d Modeling, arena animation
Bachelor of Arts, arena animation