I make indie games | BAFTA Breakthrough ’24


Chennai, Tamil Nadu, India

Chennai

Bangalore

Hyderabad, Telangana, India

Secundrabad

P.G Diploma in Game Programming, Direct X, J2ME, Torque Game Engine,
Image college of arts animation and technology

ANIIT, Computers
National Institute of Information Technology
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I’m a game designer and developer with over 16 years of experience creating games across PC and mobile platforms. I’m currently the Founder of Silvine Game Studios, an independent studio based in Chennai, India, where I work across game design, programming, production, publishing, and studio strategy. Our current project is Chakravyuh, a boss-focused bullet hell hack-and-slash action game inspired by Indian mythology. It features fast-paced combat, challenging handcrafted boss fights, and a combat system built around melee attacks, parries, ranged abilities, and Astras. Previously, I co-founded Ogre Head Studio, where I led the development of Asura: Vengeance Edition (2017), a hack-and-slash roguelike inspired by Indian mythology. At Silvine Game Studios, I worked as producer and developer on Artifice: War Tactics (2024), a turn-based strategy roguelike focused on asymmetric combat and tactical experimentation. The game was runner-up for Indie Game of the Year at IGDC 2023 and received awards for Best Midcore Game, Best Score, and Best Audio at the 2025 GEM Awards. I was also selected for BAFTA Breakthrough India 2024 in recognition of my work and journey as a game creator. I remain focused on building distinctive games from India and bringing culturally rooted experiences to players around the world.
India
Full Voting Member at BAFTA, Nov 2024 - Present · 1 yr 10 mos, Full Voting Member of BAFTA, participating in the annual awards voting process, member events, and industry conversations across games and the wider screen industries. Selected as a BAFTA Breakthrough India 2024 honouree for my work in independent game development.
Founder | Game Designer & Developer at Silvine Game Studios Pvt Ltd, Sep 2024 - Present · 2 yrs, Chennai, Tamil Nadu, India, Leading end-to-end game design, development, and creative direction for original indie PC games. Hands-on in Unity C#, with ownership across combat and systems design, production planning, QA, scope management, publisher outreach, and launch planning.
Founder | Producer & Lead Developer at Silvine Game Studios Pvt Ltd, Jan 2020 - Sep 2024 · 4 yrs 9 mos, Chennai, Shipped Artifice: War Tactics on Steam, owning development and production from pen-and-paper prototype to launch. Built core gameplay and tools in Unity C#, led sprints, builds, QA, performance passes, vendor and budget management, and all publishing ops from store setup to playtests and launch marketing.
Tech Lead I at JumpStart Games, Oct 2017 - Dec 2019 · 2 yrs 3 mos, Bangalore, Worked on School of Dragons, a multiplayer live service for PC and mobile, shipping gameplay features, live ops events, and performance improvements.
Co-Founder, Partner, Game Developer at Ogre Head Studio, Apr 2014 - Aug 2017 · 3 yrs 5 mos, Hyderabad, Telangana, India, Solo coder for Asura, took it from prototype to launch and shipped post-launch content, alongside client projects and rapid prototypes across mobile and PC.
Sr. Game Developer at Rocksalt Interactive Games Pvt Ltd., Apr 2013 - Apr 2014 · 1 yr 1 mo, Secundrabad, Solo coder, built multiple prototypes and shipped Roadkill Xtreme on mobile, handling gameplay, UI, builds, and release.
P.G Diploma in Game Programming, Direct X, J2ME, Torque Game Engine,, Image college of arts animation and technology
ANIIT, Computers, National Institute of Information Technology