Senior 2D artist

Bangalore Urban, Karnataka, India


Bangalore Urban, Karnataka, India

Bangalore Urban, Karnataka, India

Bengaluru, Karnataka, India

Work from home

Bangalore







DIPLOMA, Concept art and animation
Vancouver Film School
Bachelor of Arts (B.A.), 3d animation
ICAT design and media college
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I am a proven senior artist with 4+ years of experience across visual development, UI, and live-ops for high-scale mobile games. I have owned art pipelines for 5+ projects reaching 1M+ DAU, taking projects from concept through production while maintaining quality and consistency at scale. I have worked in building and scaling art workflows, mentoring and ramping up team members, and collaborating cross-functionally to deliver polished, player-friendly experiences. My work spans chart-topping titles including Speed Ladders (Rush), Daily Themed Crossword, and Word Wars.
Bengaluru
claude
gemini
openai
Figma Make
Stable Diffusion
Wispr Flow
Contract illustrator at Azim Premji University, Oct 2025 - Present · 1 yr, Bangalore Urban, Karnataka, India, • Collaborating with a team to understand project briefs for NCERT books and handbooks. • Executing detailed illustrations and book layouts, ensuring high-quality design standards. • Practicing strong communication skills while working closely with educational professionals.
Freelance 2D Artist at Freelance, Oct 2023 - Present · 3 yrs
Packaging artist at Nanovara, Nov 2024 - Feb 2025 · 4 mos, Bangalore Urban, Karnataka, India, Collaborated with the Head of Marketing to develop the can design for Nanovara’s new surface disinfectant spray, ensuring brand consistency and visual appeal for product launch.
Branding and Packaging Artist at The Art of Living, Oct 2024 - May 2025 · 8 mos, Bangalore Urban, Karnataka, India, Worked with Vishala Café to create the brand identity for their new luxury organic chocolate line. Conducted market research, designed the logo and visual branding, and created packaging for three chocolate bark and bar flavors. Handled the end-to-end process—from design to production—including selecting materials, determining print styles, and collaborating with printers to ensure the final product’s tactile and visual quality.
Freelance Illustrator at Breath Beings, Oct 2023 - Mar 2024 · 6 mos, Bengaluru, Karnataka, India, I focused on creating illustrations for the website, involving brainstorming to capture the essence of the programs through visuals while adhering to a consistent visual style. Created some emailers for their corporate clients along with gamifying some of the emailers
Senior game artist at Hike Messenger, Dec 2022 - Nov 2023 · 11 mo, Work from home, Monetization & LTV Growth: Spearheaded full UI design and visual direction for Speed Ladders, driving game into Top 2 in-app rank and scaling active DAU. AI Pipeline Integration: Embedded generative AI workflows (Midjourney, Leonardo AI, ChatGPT) into initial UI/art ideation, cutting iteration timelines by half. UI Documentation: Created standardized UI asset guidelines and live-fix design documentation to ensure zero-downtime deployment during live operations.
Game artist at PlaySimple Games, Apr 2019 - Dec 2022 · 3 y 8 mo, Bangalore, Live Ops & LTV Acceleration: Directed visual feature strategy and UI cadence for the flagship Crossword franchise, boosting event participation and player LTV. UI/Art Design Systems: Established art style guides and UI standards across cross-functional engineering and design teams, reducing asset rework cycles. Mentorship: I ramped up junior artists with full KTs and understanding of the pipelines with support in maintaining art and Ui styles, the internal processes such as costing and implementing art in the specs given by the designers. Retention Optimization: Designed user-centric interface components, reward popups, and core gameplay HUDs for top casual titles (Daily Themed Crossword, Word Trip, Word Wars, Word Bingo). Funnel Analysis: Optimized onboarding (Home Page) visual hierarchy and reward interaction loops, lifting retention by working on features like daily goals.
DIPLOMA, Concept art and animation, Vancouver Film School
Bachelor of Arts (B.A.), 3d animation, ICAT design and media college
behance.net: https://www.behance.net/nandozart