AI-Assisted Game Designer | Interactive Narrative Designer | Gamification Designer
Bangalore Urban, Karnataka, India

Bengaluru, Karnataka, India

Bengaluru, Karnataka, India

Bengaluru, Karnataka, India




10th
Mysore Lions School

Diploma of Education, Professional Diploma In Game Art
Asian Institute of Design (Formerly AIGA)
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Creative game designer and interactive systems specialist with 10+ years of experience across gameplay systems, narrative design, gamification, AAA production support, and AI-assisted creative workflows. I specialize in designing emotionally engaging gameplay experiences, modular puzzle systems, interactive narrative mechanics, cinematic gameplay interactions, and scalable engagement-driven systems using Unity and creative production pipelines. My background spans independent game development, AAA production support, gamified enterprise learning systems, interactive design, and cross-functional creative collaboration. I enjoy combining storytelling, player psychology, cinematic direction, UI/UX thinking, and AI-assisted workflows to create immersive interactive experiences. Areas I work in: • Gameplay Systems Design • Interactive Narrative Design • Gamification & Engagement Systems • Unity Development & Prototyping • Puzzle & Progression Design • Cinematic Gameplay Experiences • AI-Assisted Creative Workflows • Interactive Learning Experiences • Technical Art & Environment Production • Creative Direction & Cross-Functional Collaboration
Bengaluru
cursor
midjourney
openai
v0
Founder | Game Director | Freelance Creative Designer at Zdeseny, Feb 2017 - Present · 9 yrs 4 mos, Bangalore Urban, Karnataka, India, Directed gameplay-focused projects, gamified experiences, and interactive systems across games and digital learning platforms. • Designed progression systems, engagement loops, gameplay mechanics, and narrative-driven interactive experiences • Built gameplay prototypes and system validation workflows in Unity • Utilized AI-assisted workflows for ideation, prototyping, cinematic planning, and creative production • Managed cross-functional pipelines across gameplay design, UI/UX, animation, and production • Designed scalable gamified learning systems and interactive enterprise training experiences
Technical Content Artist at Rockstar Interactive India LLP, May 2018 - Dec 2018 · 8 mos, Bengaluru, Karnataka, India, Worked on open-world environment integration and technical art workflows for large-scale AAA production environments. • Created and optimized Level of Detail (LOD) assets to improve runtime performance while maintaining visual fidelity • Collaborated with technical art and environment teams within proprietary AAA production pipelines • Contributed to world integration, environment polish, and optimization workflows • Assisted in maintaining environment consistency, asset integration quality, and large-scale world production standards
Junior Game Artist at Technicolor, Jan 2016 - Nov 2016 · 11 mos, Bengaluru, Karnataka, India, Collaborated on texture asset production for AAA game projects while maintaining high visual quality standards and production efficiency. • Supported production pipelines and asset delivery under tight production timelines • Assisted with onboarding and workflow support for artists using Autodesk 3ds Max • Worked within structured production environments following technical and artistic pipeline standards • Contributed to asset consistency, optimization workflows, and team production support
Lead Artist at Zero Dimension, Mar 2012 - Nov 2015 · 3 yrs 9 mos, Bengaluru, Karnataka, India, Led teams across multiple game production projects and managed asset creation workflows for multi-platform game development. • Worked on vehicle assets, environment art, and production-ready game assets • Coordinated with design and development teams to maintain visual consistency and production efficiency • Managed asset delivery workflows and supported cross-functional collaboration across production pipelines • Assisted in maintaining quality standards, optimization workflows, and scalable art production processes
10th, Mysore Lions School
Diploma of Education, Professional Diploma In Game Art, Asian Institute of Design (Formerly AIGA)