---
title: "Lovepreet Singh Chouhan - 3D Modeler in Chandigarh | Tal"
description: "Meet Lovepreet Singh Chouhan, 3D Game Artist | Hard Surface & Prop Specialist | Blender · Maya · Substance Painter | Game-Ready Assets for Unreal & Unity based in Chandigarh. AI stack includes midjourney, openai, and sora."
image: "https://tal.club/meet/lovepreet-singh-chouhan/share-image"
---

# Lovepreet Singh Chouhan on Tal

## Headline

3D Game Artist \| Hard Surface &amp; Prop Specialist \| Blender · Maya · Substance Painter \| Game\-Ready Assets for Unreal &amp; Unity

## About

I'm a 3D Game Artist and Hard Surface Specialist based in Punjab, India, with 2\+ years of freelance experience delivering game\-ready assets to international clients across gaming and product visualization\. My core pipeline: concept → blockout → high\-poly sculpt → retopology → UV unwrap → PBR texturing in Substance Painter → final render\. I specialize in weapons, mechanical props, and environment assets optimized for Unreal Engine and Unity\. Notable work includes the "Cursed Katana" \(custom hard\-surface prop with narrative PBR texturing\) and a Roger Dubuis Skeleton Watch product render — both showcasing my ability to merge technical precision with artistic storytelling\. Tools: Blender · Maya · Substance Painter · ZBrush · Marmoset Toolbag 🎮 Engine\-Ready: Unreal Engine 5 · Unity Portfolio: \[artstation\.com/lovepreet\] Currently pursuing a BSc in Intermedia/Multimedia at CT Group of Institutions \(2025\) while actively taking freelance commissions\. Open to junior/mid 3D Artist roles, internships, and remote contract work

## Location

Chandigarh

## AI stack

midjourney

openai

sora

v0

## Work experience

3D Modeler at Upwork, Apr 2024 \- Present · 2 yrs 3 mos, Remote, Delivered 10\+ game\-ready hard\-surface props for international clients, achieving zero revision cycles on 80% of projects through thorough pre\-production alignment Modeled and textured the "Cursed Katana" weapon prop using optimized sub\-D topology \(&lt;15K tris\) and PBR texturing in Substance Painter, ready for Unreal Engine 5 integration Reduced client feedback iteration cycles by maintaining real\-time communication and delivering weekly WIP renders, resulting in 100% client satisfaction rating Built complete production pipelines from concept blockout → high\-poly sculpt → retopology → UV unwrap → texture bake → final render in Marmoset Toolbag Completed product visualization render for Roger Dubuis Skeleton Watch, demonstrating cross\-industry versatility in hard\-surface modeling

Freelance 3D Artist at Fiverr, Jul 2025 \- Present · 1 yr, Remote, Modeled a high\-fidelity 3D truck asset for an international client, delivering a fully textured, game\-ready model with optimized polygon count for real\-time engine use Completed full production pipeline: concept reference analysis → blockout → high\-poly build → retopology → UV unwrap → PBR texture bake in Substance Painter Delivered project within agreed timeline with zero revision requests, maintaining 5\-star client satisfaction on Fiverr

## Education

Bachelor of Science, Intermedia/Multimedia, CT group of Institutions

[View the original profile](https://tal.club/meet/lovepreet-singh-chouhan)

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