surada karthik profile photo 1 on Tal

surada karthik

Technical artist | Unity | 3d artist

Bangalore Urban

6+ years of work experience

Tentworks Interactive
May 20224 yrs 5 mosPresent

Bengaluru

Sep 20206 yrs 1 moPresent

Progressed from 3D game art into Technical Art across shaders, rendering, tools, procedural systems, VFX and optimization. Developed real-time systems using Render Textures, Custom Pass, Shader Graph, full-screen shaders and C#. Built Unity Editor tools for asset inspection, prefab browsing and level-design workflows. Introduced a reusable texture-atlas material pipeline using shared atlases, consistent texel density and material batching to reduce unique texture/material counts and VRAM usage. Created spline workflows for river flow maps and large-scale procedural border meshes. Developed seasonal weather, terrain interaction, construction feedback and gameplay VFX systems.
Tentworks Interactive
Sep 20201 yr 8 mosApr 2022

Bengaluru

surada’s AI Stack

gemini
gemini
openai
openai
ChatGPT
ChatGPT
ChatGPT Images
ChatGPT Images

Education

Fly High Animation

Associate's Degree, Intermedia/Multimedia

Fly High Animation

Tirumala Group

High School Diploma

Tirumala Group

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Headline

Technical artist | Unity | 3d artist

About

With an Associate's Degree in Intermedia/Multimedia from Fly High Animation, I currently serve as a Technical Artist at Tentworks Interactive. My expertise spans rendering, performance analysis, workflow automation, and technical art. I have contributed to the development of real-time systems, Unity Editor tools, and reusable material pipelines that optimize VRAM usage and enhance workflows. At Tentworks Interactive, I have collaborated on cutting-edge shader development, procedural systems, and VFX design to deliver immersive gaming experiences. By partnering with cross-functional teams, I've supported efficient production pipelines and contributed to scalable solutions, aligning my creative and technical proficiency with the organization's innovative goals.

Location

Bangalore Urban

AI stack

gemini

openai

ChatGPT

ChatGPT Images

Work experience

Technical Artist at Tentworks Interactive, May 2022 - Present · 4 yrs 5 mos, Bengaluru

Technical Artist at Tent Works Interactive, Sep 2020 - Present · 6 yrs 1 mo, Progressed from 3D game art into Technical Art across shaders, rendering, tools, procedural systems, VFX and optimization. Developed real-time systems using Render Textures, Custom Pass, Shader Graph, full-screen shaders and C#. Built Unity Editor tools for asset inspection, prefab browsing and level-design workflows. Introduced a reusable texture-atlas material pipeline using shared atlases, consistent texel density and material batching to reduce unique texture/material counts and VRAM usage. Created spline workflows for river flow maps and large-scale procedural border meshes. Developed seasonal weather, terrain interaction, construction feedback and gameplay VFX systems.

3D Game Artist at Tentworks Interactive, Sep 2020 - Apr 2022 · 1 yr 8 mos, Bengaluru

Education

Associate's Degree, Intermedia/Multimedia, Fly High Animation

High School Diploma, Tirumala Group

Public links

youtube.com: https://youtube.com/@sarahkarthik

surada karthik - Technical Artist in Bangalore Urban | Tal