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Hemant Kumar

Engineering Manager (Quality Engineering) | 10.5+ Years | AI/LLM Quality, CI/CD, Test Automation, Performance at Scale | Ex-MPL & Ubisoft | Immediate Joiner

Greater Bengaluru Area

10+ years of work experience

Mobile Premier League (MPL)
Jan 20232 y 9 moOct 2025

India

- AI/LLM QA: Led validation of MPL's AI features - RAG, adversarial prompts, hallucination testing - achieving 98% predictive accuracy. - Executive Governance: Drove QE strategy delivering 99.9% uptime across MPL platforms generating INR 1B+ (~$12M USD) daily GMV. - Global Leadership: Scaled three distributed QE teams to 24+ engineers across U.S., Brazil, India - 90% retention, 75% fewer defects. - CI/CD + Frameworks: Engineered Jenkins pipelines with quality gates - 70% lower change failure rate, 50% faster deployments, 100% payment coverage. - Product Launches: Led QA for MPL Poker (2.5M+ active players) and Opinio prediction market (1M+ daily trades, INR 600M+ peak GMV).
Mobile Premier League (MPL)
Jan 20221 yrDec 2022

Bengaluru

- Reliability Engineering: Engineered Jenkins CI/CD with automated quality gates, embedding Shift-Left QE culture across business units. - Framework Architecture: Built scalable Java automation for transactional microservices - 40% faster tests, 100% payment coverage. - Automation Standards: Established global code review standards for automation scripts - reduced technical debt across international teams.
Ubisoft India Studios
Apr 20192 yrs 9 mosDec 2021

Pune Division

- Console Certification: Led Gold Master sign-off for 8 AAA titles on PC, PS4/PS5, Xbox - TRC (Sony) + TCR (Microsoft) compliance. - Multi-Engine Coverage: Operated across 5 Ubisoft engines (Anvil/AnvilNext, Dunia, Disrupt, Snowdrop) - 8 AAA titles portfolio. - Performance Engineering: Stress-test pipelines for 500K+ CCU; P2P→dedicated server migration - 85% latency reduction, 99.9% uptime. - Quality Leadership: Built Ubisoft India QA+UX team from ~5 to ~15 engineers; led release governance across 6.5-year career arc.
Ubisoft India Studios
Jun 20153 yrs 10 mosMar 2019

Pune/Pimpri-Chinchwad Area

- Feature Ownership: Owned 'Training Arena' implementation on For Honor (GOBO Studio), from conceptualization through final polish. - Live Operations: Led Live QA and Online Testing for For Honor's transition to Dedicated Servers; 12-month usability playtests. - Test Architecture: Authored test plans and QC suites - 100% feature coverage and hardware compatibility across AAA portfolio.

Hemant’s AI Stack

antigravity
antigravity
claude code
claude code
geminicli
geminicli
github copilot
github copilot
langchain
langchain
ollama
ollama

Education

Pune university

Bachelor of Engineering - BE, Information Technology

Pune university

20104 yrs2014

Game Development, Game Design

Anibrain VFX India – Animation & Visual Effects Studio

20151 yr2016

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Headline

Engineering Manager (Quality Engineering) | 10.5+ Years | AI/LLM Quality, CI/CD, Test Automation, Performance at Scale | Ex-MPL & Ubisoft | Immediate Joiner

About

I'm the QE leader companies bring in when AI ships faster than the team can validate it. 10.5 years across Ubisoft and MPL, built validation hitting 98% LLM accuracy at INR 1B+ daily GMV. Over the last decade I've moved from console QA at Ubisoft to leading QE for AI-driven fintech at MPL. The through-line: building quality systems that scale with the product, not behind it. Shift-Left isn't a slogan, it's how I architect CI/CD, automation frameworks, and validation pipelines so engineering teams ship faster with fewer defects. What I bring: - AI/LLM Quality: validation frameworks for RAG, adversarial prompts, golden datasets, hallucination suites - 98% predictive accuracy in production at MPL - High-Scale Reliability: INR 1B+ (~$12M USD) daily GMV at 99.9% uptime; CI/CD frameworks that cut deployment lead time 50% and post-release defects 75% - Leadership: 24+ engineers across U.S., Brazil, India with 90% retention; QE roadmap aligned with VP-level stakeholders - Gaming heritage: 8 AAA titles at Ubisoft, Gold Master + TRC/TCR console certification, stress-testing pipelines simulating 500K+ CCU Looking for: Engineering Manager / Senior Engineering Manager / Test Automation, or AI Quality. Remote, hybrid, or onsite across Bengaluru, Pune, Mumbai, Hyderabad, Delhi NCR or worldwide remote. If you're hiring or know someone who is: DM here Technical Core: Java, Selenium, Playwright, CI/CD (Jenkins, BitBucket), Microservices, AWS, Kafka, gRPC, PostgreSQL, Postman, Grafana, JIRA, TestRail, Load Testing, REST/SOAP APIs | AI/LLM: LLM Evaluation, RAG Testing, Prompt Engineering, Adversarial Prompt Testing, Hallucination Testing, Golden Dataset Regression | Gaming: Ubisoft Anvil/AnvilNext/Dunia/Snowdrop/Disrupt, Unity, Unreal, TRC/TCR Console Certification, 500K+ CCU stress testing.

Location

Greater Bengaluru Area

AI stack

antigravity

claude code

geminicli

github copilot

langchain

ollama

Work experience

Quality Assurance Engineering Manager at Mobile Premier League (MPL), Jan 2023 - Oct 2025 · 2 y 9 mo, India, - AI/LLM QA: Led validation of MPL's AI features - RAG, adversarial prompts, hallucination testing - achieving 98% predictive accuracy. - Executive Governance: Drove QE strategy delivering 99.9% uptime across MPL platforms generating INR 1B+ (~$12M USD) daily GMV. - Global Leadership: Scaled three distributed QE teams to 24+ engineers across U.S., Brazil, India - 90% retention, 75% fewer defects. - CI/CD + Frameworks: Engineered Jenkins pipelines with quality gates - 70% lower change failure rate, 50% faster deployments, 100% payment coverage. - Product Launches: Led QA for MPL Poker (2.5M+ active players) and Opinio prediction market (1M+ daily trades, INR 600M+ peak GMV).

SDET III at Mobile Premier League (MPL), Jan 2022 - Dec 2022 · 1 yr, Bengaluru, - Reliability Engineering: Engineered Jenkins CI/CD with automated quality gates, embedding Shift-Left QE culture across business units. - Framework Architecture: Built scalable Java automation for transactional microservices - 40% faster tests, 100% payment coverage. - Automation Standards: Established global code review standards for automation scripts - reduced technical debt across international teams.

UX Specialist: Performance Engineering at Ubisoft India Studios, Apr 2019 - Dec 2021 · 2 yrs 9 mos, Pune Division, - Console Certification: Led Gold Master sign-off for 8 AAA titles on PC, PS4/PS5, Xbox - TRC (Sony) + TCR (Microsoft) compliance. - Multi-Engine Coverage: Operated across 5 Ubisoft engines (Anvil/AnvilNext, Dunia, Disrupt, Snowdrop) - 8 AAA titles portfolio. - Performance Engineering: Stress-test pipelines for 500K+ CCU; P2P→dedicated server migration - 85% latency reduction, 99.9% uptime. - Quality Leadership: Built Ubisoft India QA+UX team from ~5 to ~15 engineers; led release governance across 6.5-year career arc.

Senior Quality Assurance Engineer at Ubisoft India Studios, Jun 2015 - Mar 2019 · 3 yrs 10 mos, Pune/Pimpri-Chinchwad Area, - Feature Ownership: Owned 'Training Arena' implementation on For Honor (GOBO Studio), from conceptualization through final polish. - Live Operations: Led Live QA and Online Testing for For Honor's transition to Dedicated Servers; 12-month usability playtests. - Test Architecture: Authored test plans and QC suites - 100% feature coverage and hardware compatibility across AAA portfolio.

Education

Bachelor of Engineering - BE, Information Technology, Pune university

Game Development, Game Design, Anibrain VFX India – Animation & Visual Effects Studio