---
title: "Dishy Saini - User Experience Designer in Faridabad | Tal"
description: "Meet Dishy Saini, UX Designer | From Dark-Mode Security Dashboards to Emotional Healing Apps based in Faridabad. AI stack includes langchain, lovable, and openclaw."
image: "https://tal.club/meet/dishy-saini/share-image"
---

# Dishy Saini on Tal

## Headline

UX Designer \| From Dark\-Mode Security Dashboards to Emotional Healing Apps

## About

Currently serving as a User Experience Designer at Iceaxe Technology, contributing to innovative digital experiences through user\-centered design\. Actively pursuing a Bachelor of Commerce degree at Shaheed Bhagat Singh College \(Evening\), with a focus on business and commerce\. Experienced in UX/UI design with competencies in agile and waterfall methodologies, strategic thinking, and commerce\. Previous roles include UX design at Darkcity Atelier, where contributions included optimizing game mechanics and designing dynamic user interfaces for mobile social games\. Dedicated to creating intuitive, research\-driven designs that improve user interactions\.

## Location

Faridabad

## AI stack

langchain

lovable

openclaw

v0

## Work experience

User Experience Designer at Tasknova, Mar 2026 \- Present · 4 mos, Remote, Miraya is a voice\-first emotional healing app built around a 30–60 day cohort journey — and I designed it end to end\. I led the complete brand identity from scratch: logo with a glassmorphic orbital knot motif, a warm editorial visual language using Cormorant Garamond and DM Sans, and a cream and deep purple design system built with grain texture and intentional restraint\. The brand had to feel like a safe space before the user even tapped a button\. On the product side, I architected the full mobile onboarding flow — a voice\-first experience where the AI speaks first, no forms, no text input\. Every screen was designed to reduce friction and build emotional trust from the first interaction\. I also designed the 30\-day cohort journey visual — a circular arc progression diagram mapping four emotional milestone phases — and built the landing page around a seed\-to\-bloom transformation metaphor\. This project pushed me to think beyond screens — into how pacing, voice, and visual warmth work together to hold someone through something deeply personal\.

User Experience Designer at Iceaxe technology, Mar 2026 \- May 2026 · 3 mos, Remote

Head of Information Technology at Carpe Diem \- English Literary &amp; Language Society, Jan 2026 \- Apr 2026 · 4 mos, New Delhi, Delhi, India, Carpe diem, The English literary and language society sbsec

Lead at Designare, Nov 2025 \- Feb 2026 · 4 mos, As Team Lead for solen sigil, I had the privilege of building and guiding a community for student designers\. I organized events, facilitated discussions, and fostered a collaborative environment where we could all learn and grow together\.

User Experience Designer at Darkcity Atelier, Sep 2025 \- Nov 2025 · 3 mos, Remote, UX/UI Design Intern \| Darkcity Atelier Gaming Industry At Darkcity Atelier, I served as the primary UX Strategist and UI Designer for a suite of mobile social games, bridging the gap between visual design and complex game mechanics\. Project 1: Now and then \(Social Party Game\) I focused on optimizing real\-time multiplayer interactions\. I designed a resilient host lobby system that ensures gameplay continuity even if a host disconnects\. For the core gameplay, I implemented a horizontal, bar\-graph voting UI where results appear dynamically—automatically highlighting top answers to reduce cognitive load\. I also developed a high\-intensity "Rapid Fire" mode, utilizing urgent color palettes and distinct 30\-second timer animations to instantly signal pacing changes\. Project 2: Heartverse \(Couples Game\) I architected the game logic around a "Past, Present, Future" timeline that dictates question themes\. To drive retention, I introduced a "Pet Evolution" system and a "Challenge &amp; Penalty" loop; here, losers must perform real\-world tasks \(e\.g\., buying flowers\)—verified by uploading photo proofs—blurring the line between digital and physical play\. I also integrated monetization by placing premium content behind engagement "cliffhangers," using smooth swipe interactions to make purchasing feel like a natural progression\. Tools &amp; Process My workflow centered on high\-fidelity prototyping in Figma, ensuring responsiveness for mobile viewports \(1080x2400\)\. I leveraged AI tools like Replit and Claude to validate logic flows and Nightcafe to generate consistent, dark\-themed assets, ensuring a seamless handoff from concept to development\.

## Education

Bachelor of Commerce \- BCom, Business/Commerce, General, Shaheed Bhagat Singh College \(Evening\)

Bachelor's Degree, Business/Commerce, General, Shaheed Bhagat Singh College \(Evening\)

[View the original profile](https://tal.club/meet/dishy-saini)

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