Daniel Mattos profile photo 2 on Tal
Daniel Mattos profile photo 1 on Tal
Daniel Mattos profile photo 2 on Tal
Daniel Mattos profile photo 1 on Tal

Daniel Mattos

Driving Player Engagement through Intuitive Mechanics and Loops | Economy Balancing | Game Design Documents | Well versed in creating Casual and Hybrid Casual Games

Bengaluru

3+ years of work experience

IND-CREATOR Games
Feb 20269 mosPresent

Bengaluru

Spearheaded gameplay design, core loops, and level layouts for high-engagement UGC maps within the Fortnite Ecosystem. Engineered balanced in-game economy models and reward progression loops, directly supporting long-term session depth. Directed comprehensive sanity testing and economy balance passes to ensure feature stability prior to public release. Created detailed visual wireframes and GDDs to align cross-functional development efforts around technical requirements.
Super Huge Studios
Dec 20241 yr 2 mosJan 2026

Karnataka, India

Career Break
Mar 20249 mosNov 2024

Post internship, was honing my skills and upskilling in areas of game development. Also pursuing a certification course in UI/UX design
AltWorld
May 202310 mosFeb 2024

Bengaluru

Daniel’s AI Stack

elevenlabs
elevenlabs
gemini
gemini
notebooklm
notebooklm
openai
openai
perplexity
perplexity
sora
sora

Education

ICAT College of Design & Media

ICAT College of Design & Media

20203 yrs2023

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Headline

Driving Player Engagement through Intuitive Mechanics and Loops | Economy Balancing | Game Design Documents | Well versed in creating Casual and Hybrid Casual Games

About

I am a passionate game designer with over 2 years of hands-on experience in designing engaging game mechanics, building fun and repeatable gameplay loops, and creating clear, well-structured game design documents. I enjoy translating ideas into meaningful player experiences and refining them through iteration and feedback. I am proficient in tools like Google Workspace, Figma, Miro, and various AI-powered productivity and design tools. One of my proudest achievements is taking a game from concept to a functional beta prototype within just 2 weeks. I’m constantly learning, experimenting, and striving to build games that are intuitive, enjoyable, and memorable for players.

Location

Bengaluru

AI stack

elevenlabs

gemini

notebooklm

openai

perplexity

sora

Work experience

Game Designer at IND-CREATOR Games, Feb 2026 - Present · 9 mos, Bengaluru, Spearheaded gameplay design, core loops, and level layouts for high-engagement UGC maps within the Fortnite Ecosystem. Engineered balanced in-game economy models and reward progression loops, directly supporting long-term session depth. Directed comprehensive sanity testing and economy balance passes to ensure feature stability prior to public release. Created detailed visual wireframes and GDDs to align cross-functional development efforts around technical requirements.

Game Designer at Super Huge Studios, Dec 2024 - Jan 2026 · 1 yr 2 mos, Karnataka, India

Professional development at Career Break, Mar 2024 - Nov 2024 · 9 mos, Post internship, was honing my skills and upskilling in areas of game development. Also pursuing a certification course in UI/UX design

Game Designer at AltWorld, May 2023 - Feb 2024 · 10 mos, Bengaluru

Education

ICAT College of Design & Media

Public links

danielmattos.lovable.app: https://danielmattos.lovable.app/

Daniel Mattos - Game Designer in Bengaluru | Tal