Gaming & Consumer Apps | Product, Growth, UA & Monetization | IIM Kozhikode

Bengaluru, Karnataka, India

Bengaluru, Karnataka, India

Mumbai Metropolitan Region
Mumbai Area, India
Mumbai Metropolitan Region

Master of Business Administration, Business Administration and Management, General
Indian Institute of Management, Kozhikode

Bachelor of Science (B.Sc.), Information Technology Project Management
University of Mumbai
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Seasoned leader with 14+ years of expertise in game publishing, game development, product management, data analytics, marketing, IP licensing, and strategic partnerships. Proven track record of scaling high-performing game titles, leveraging data-driven decision-making to optimize user engagement, monetization, and growth. Expert in LiveOps, performance analytics, and A/B testing, driving revenue through strategic product improvements, user acquisition, and retention strategies. Passionate about gaming, with a deep understanding of developer needs, platform integrations, and global gaming trends—demonstrated by scaling a mobile game from $0 to $100K/month revenue within a year through data-backed monetization and product strategies.
Greater Bengaluru Area
General Manager at Square Enix, Apr 2023 - Present · 3 yrs 7 mos, Bengaluru, Karnataka, India, Led game operations, product management, and new business initiatives for F2P mobile games, scaling our mobile games through data-driven LiveOps, UA, and monetization strategies.
Sr. Manager at Square Enix, Jul 2020 - Mar 2023 · 2 yrs 9 mos, Bengaluru, Karnataka, India
Business Head at Dream Theatre Pvt. Ltd., Jan 2015 - Jun 2020 · 5 yrs 6 mos, Mumbai Metropolitan Region, Started as senior manager and then advanced to business head to lead the B2B business for the company. Owned P&L and commercial strategy for a multi-million-dollar global IP licensing business, delivering sustained growth across a portfolio of major gaming and entertainment properties. Managed a portfolio of global gaming and entertainment IPs, including Angry Birds, Pokemon and Candy Crush, etc. driving royalty income through licensing strategy and commercial partnerships.
Founder CEO at The Branding People Inc, Sep 2012 - Sep 2014 · 2 yrs 1 mo, Mumbai Area, India, Started my own service delivery company in the digital marketing & retail activation space. Responsible for managing the entire business - lead generation, new business development, service delivery, campaign management, billing etc. Scaled to 15+ clients across paid acquisition, digital strategy and web; performance campaigns delivered an average 4X ROI and approximately 30% average client revenue growth.
Marketing Executive at Milestone Games Pvt. Ltd., Apr 2009 - Aug 2012 · 3 yrs 5 mos, Mumbai Metropolitan Region, Managed a ~$400K annual marketing budget for Game4U, leading digital acquisition, game/product launches, CRM/loyalty and gaming community initiatives across one of India’s leading gaming retail businesses. Delivered approximately 30% growth in online sales, launched the Game4U loyalty program to increase repeat purchase behaviour, and led national gaming/community activations including ComicCon.
Master of Business Administration, Business Administration and Management, General, Indian Institute of Management, Kozhikode
Bachelor of Science (B.Sc.), Information Technology Project Management, University of Mumbai