Product Designer (UI/UX) · Design Systems & AI Products · Figma to code with Claude Code | Phronetic AI


Bengaluru







Bachelor of Engineering - BE, Computer Engineering
B. M. S. College of Engineering
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I'm a Product Designer who works on AI products, from the first ambiguous conversation with founders, PMs and engineers about what something should do, through to a shipped interface. At Phronetic AI, I was the company's sole full-time designer, working on a copilot-style product I designed from before any formal brief existed. I turned raw technical discussions into an information architecture, then spent the next year extending that structure as new capabilities kept landing on top of it - backed by documentation that reduced ambiguity and got sign off before work started. I later audited the whole thing myself - five surface areas, ten days, benchmarked against competitors and turned it into a prioritized roadmap for what needed to change next. I also finished a coded design system that a freelance collaborator had started and published to npm for developers to integrate into the product now. Since late 2025 I've worked directly in code(via Claude Code) to prototype and build UI myself, then hand it to engineers to wire up and review before it ships. I'm not a developer; code is just the faster most accurate way I've found to design. I work across Information Architecture, UX Research, Wireframing, Prototyping, Interaction Design and Design Systems and move quickly from concepts to realistic prototypes enabled by tools like Figma, v0, Lovable, Claude code
Bengaluru
claude code
codex
cursor
mcp
notion
Figma Make
UI UX Designer at Phronetic AI, May 2025 - Present · 1 yr 6 mos, Product: AI agent platform - building, evaluating and monitoring AI agents, used internally and by early customers. - Sole full-time designer, typically running 2-3 products at once - including Agent Builder and ABM (AI-driven detection for CCTV footage), plus early-stage concepts that didn't make it to launch - working directly with founders, PMs and engineers. - Redesigned Agent Builder's navigation, replacing a multi-level back-button model with breadcrumbs and a restructured sidebar, directly addressing recurring complaints about users losing their place. - Ran a solo UX audit across five surface areas over ten days - personas traced to failure points, benchmarked against products chosen for specific strengths - producing a prioritized roadmap still guiding the product's next phase. - Finished and published a 100+ component coded design system to npm, extending a foundation a freelance collaborator had started; developers have installed it and are integrating it into the product now. - Moved from a Figma-only workflow into building UI directly in Claude Code from November 2025, prototyping and building interfaces myself and handing them to engineers to wire up and review.
Design Intern at Phronetic AI, Nov 2024 - May 2025 · 7 mos, Product: Early-stage AI products, including the first version of what became Agent Builder. - Designed Agent Builder from its earliest stage, before any formal brief existed - translating raw technical conversations with engineers into the product's first information architecture, which the platform is still largely organized around today. - Designed the UI for Clipgen, working directly with a PM and engineers through discovery and iteration; the product didn't ultimately launch. - Contributed to the shared Figma design system alongside a senior freelance designer, working across ABM and other early-stage products.
UI/UX Designer at Self Employed, Freelance, Sep 2024 - Nov 2024 · 2 mo, Bengaluru
Bachelor of Engineering - BE, Computer Engineering, B. M. S. College of Engineering
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