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Atul Kumar Singh

Senior Unity Developer @ InfiVR | XR Development, AR/VR development

Bengaluru

8+ years of work experience

InfiVR
Nov 20232 yrs 11 mosPresent

Bengaluru, Karnataka, India

**Role and Responsibilities:** - **Developed VR Training Solutions:** Spearheaded the creation of virtual reality training programs tailored for industries such as oil & gas and aviation, significantly decreasing the time required for clients to learn critical skills. - **High-Fidelity Simulations:** Delivered immersive, high-fidelity simulations that met the specific compliance requirements of each industry, ensuring that training was both effective and aligned with regulatory standards.
Jio Tesseract
Nov 20221 yrOct 2023

Bengaluru, Karnataka, India

As the lead for three flagship applications—XR Learn, XR Companion, and the L&D solution by JioTesseract—I have leveraged immersive technology to enhance training and collaboration. **XR Learn** is an advanced immersive learning management system (LMS) that utilizes virtual reality (VR) and mixed reality (XR) to improve training outcomes. It integrates with existing LMS platforms to deliver engaging, interactive 3D learning experiences. Key features include multimedia support, SCORM/xAPI compatibility, no-code course creation, and user-driven analytics, tailored for devices like JioGlass and JioDive across industries such as oil & gas and aerospace. In enhancing **Jio Glass** applications, I focused on boosting productivity and collaboration. The **L&D solution** combines XR with AI, providing real-time performance analytics to monitor skill acquisition and reduce errors. Personalization, multi-user collaboration, and the use of a digital twin for immersive learning are among its key features. **XR Companion** empowers workers with augmented reality (AR), offering digital workflows and real-time expert support. Key functionalities include remote support, digital content integration, AI-driven inspections, live annotations, hands-free collaboration, and offline usage. I consistently ensured high-quality project delivery within deadlines, optimizing performance to reduce rendering time and memory usage, and enhancing application efficiency.
AfterNow
Jul 20193 yrs 4 mosOct 2022

Greater Bengaluru Area

As a Mixed Reality Developer, I specialize in creating interactive and engaging augmented reality applications at Afternow. My key responsibilities include: - **Development of AnPrez**: I lead the development of AnPrez, a tool designed for our Fortune 500 clients that allows them to create interactive 3D presentations and simulations in both augmented reality (AR) and virtual reality (VR). - **Transformation of AnPrez Remote**: I successfully converted AnPrez Remote into a cross-platform multiplayer application, significantly reducing server costs by leveraging Nakama and UDP voice servers. - **Creation of the Geniiius App**: I developed the Geniiius App, a Unity-based mobile application, where I implemented native iOS and Android plugins using, Objective-C to facilitate seamless media sharing. - **Unity Package Server**: I built a Unity package server that automates asset bundle generation for all major platforms, enhancing our workflow efficiency. - **Build Automation**: I created build automation scripts that streamline multi-platform Unity deployments, ensuring a more efficient and manageable release process. These responsibilities reflect my commitment to advancing mixed reality technologies and delivering high-quality applications.
Avidia labs
Nov 20189 mosJul 2019

Greater Bengaluru Area

As a Unity3D developer, I specialize in creating immersive VR and AR simulations, along with engaging 3D applications for Android and iOS. In the past six months, I have successfully led the development and release of three key projects: 1. **Avidia AVR Magicpedia**: - I led the development of this application, enabling learners to explore science concepts through 3D, AR, and VR on major tablets and Android devices. The app simplifies complex topics while providing a personalized learning experience with reporting and analytics tools. Available on the Oculus Store and Play Store, it enhances education for K6 to K12 learners and requires the Avidia Magicbox for full AR and VR capabilities. 2. **AR Magicpedia**: - This project features interactive flashcards covering the animal kingdom across six categories, detailing aspects such as shape, size, habitat, and more. Utilizing gamification, it engages learners and aligns content with curriculum standards through animated visual and audio elements curated from over 1,000 sources. 3. **Avidia KolAR**: - I developed a 4D+ AR coloring book that inspires creativity in children while improving their artistic skills through a reward-based scenario. The app brings children’s colored creations to life, fostering fine motor skill development and enhancing handwriting. Through these projects, I have strengthened my expertise in Unity3D development and AR/VR technologies, creating transformative educational experiences.
InfiVR
Nov 20171 yrOct 2018

Bengaluru Area, India

Working as a Unity3D developer and developing Augmented and Virtual Reality Applications and working on technologies like Arkit , ArCore , Microsoft HoloLens , Oculus GO etc.

Atul’s AI Stack

antigravity
antigravity
claude code
claude code
claude
claude
codex
codex
cursor
cursor
deepseek
deepseek

Education

Bachelor of Technology (B.Tech.), Electronics and Communications Engineering

Jodhpur National University, Jodhpur

20124 yrs2016
kendriya vidyalaya

high school, Mathematics

kendriya vidyalaya

20102 yrs2012

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Headline

Senior Unity Developer @ InfiVR | XR Development, AR/VR development

About

I’m an 𝐗𝐑 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 𝐰𝐢𝐭𝐡 𝐨𝐯𝐞𝐫 7 𝐲𝐞𝐚𝐫𝐬 𝐨𝐟 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞, crafting high-impact 𝐀𝐑, 𝐕𝐑, 𝐚𝐧𝐝 𝐌𝐑 𝐬𝐨𝐥𝐮𝐭𝐢𝐨𝐧𝐬 for enterprise, education, and training applications. My expertise spans the 𝐞𝐧𝐭𝐢𝐫𝐞 𝐗𝐑 𝐞𝐜𝐨𝐬𝐲𝐬𝐭𝐞𝐦, from concept to deployment, leveraging leading-edge technologies like 𝐔𝐧𝐢𝐭𝐲, 𝐂#, 𝐂++, 𝐍𝐚𝐤𝐚𝐦𝐚, 𝐚𝐧𝐝 𝐏𝐡𝐨𝐭𝐨𝐧 to develop immersive, scalable experiences. Currently, as a 𝐒𝐞𝐧𝐢𝐨𝐫 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 𝐚𝐭 𝐈𝐧𝐟𝐢𝐕𝐑, I’m driving 𝐕𝐑 𝐭𝐫𝐚𝐢𝐧𝐢𝐧𝐠 𝐬𝐨𝐥𝐮𝐭𝐢𝐨𝐧𝐬 for industries like 𝐚𝐯𝐢𝐚𝐭𝐢𝐨𝐧 𝐚𝐧𝐝 𝐨𝐢𝐥 & 𝐠𝐚𝐬, creating high-fidelity simulations that reduce onboarding time and enhance workforce efficiency. Previously, at 𝐉𝐢𝐨𝐓𝐞𝐬𝐬𝐞𝐫𝐚𝐜𝐭, I spearheaded 𝐗𝐑 𝐋𝐞𝐚𝐫𝐧, 𝐗𝐑 𝐂𝐨𝐦𝐩𝐚𝐧𝐢𝐨𝐧, 𝐚𝐧𝐝 𝐋&𝐃 𝐚𝐩𝐩𝐥𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬 for 𝐉𝐢𝐨 𝐆𝐥𝐚𝐬𝐬, enhancing enterprise collaboration and productivity. At 𝐀𝐟𝐭𝐞𝐫𝐍𝐨𝐰 𝐋𝐚𝐛, I transformed 𝐀𝐧𝐏𝐫𝐞𝐳 𝐑𝐞𝐦𝐨𝐭𝐞 into a cross-platform 𝐦𝐮𝐥𝐭𝐢𝐩𝐥𝐚𝐲𝐞𝐫 𝐌𝐑 𝐬𝐨𝐥𝐮𝐭𝐢𝐨𝐧, integrating 𝐍𝐚𝐤𝐚𝐦𝐚 and an 𝐢𝐧-𝐡𝐨𝐮𝐬𝐞 𝐔𝐃𝐏 𝐯𝐨𝐢𝐜𝐞 𝐬𝐞𝐫𝐯𝐞𝐫 to optimize performance. 🔹 𝐊𝐞𝐲 𝐒𝐭𝐫𝐞𝐧𝐠𝐭𝐡𝐬 & 𝐄𝐱𝐩𝐞𝐫𝐭𝐢𝐬𝐞: ✅ 𝐗𝐑 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭: Proficient in 𝐔𝐧𝐢𝐭𝐲3𝐃, 𝐂#, 𝐂++, and various XR SDKs ✅ 𝐌𝐮𝐥𝐭𝐢𝐩𝐥𝐚𝐲𝐞𝐫 & 𝐍𝐞𝐭𝐰𝐨𝐫𝐤𝐢𝐧𝐠: Deep experience with 𝐍𝐚𝐤𝐚𝐦𝐚, 𝐏𝐡𝐨𝐭𝐨𝐧, 𝐚𝐧𝐝 𝐢𝐧-𝐡𝐨𝐮𝐬𝐞 𝐔𝐃𝐏 𝐯𝐨𝐢𝐜𝐞 𝐬𝐨𝐥𝐮𝐭𝐢𝐨𝐧𝐬 ✅ 𝐄𝐧𝐭𝐞𝐫𝐩𝐫𝐢𝐬𝐞 & 𝐓𝐫𝐚𝐢𝐧𝐢𝐧𝐠 𝐗𝐑 𝐒𝐨𝐥𝐮𝐭𝐢𝐨𝐧𝐬: Creating XR-based learning tools and industrial simulations ✅ 𝐇𝐚𝐫𝐝𝐰𝐚𝐫𝐞 𝐄𝐱𝐩𝐞𝐫𝐭𝐢𝐬𝐞: Microsoft 𝐇𝐨𝐥𝐨𝐋𝐞𝐧𝐬, 𝐎𝐜𝐮𝐥𝐮𝐬 𝐐𝐮𝐞𝐬𝐭 & 𝐑𝐢𝐟𝐭, 𝐇𝐓𝐂 𝐕𝐢𝐯𝐞, 𝐀𝐑𝐊𝐢𝐭, 𝐀𝐑𝐂𝐨𝐫𝐞, 𝐉𝐢𝐨 𝐆𝐥𝐚𝐬𝐬 ✅ 𝐏𝐞𝐫𝐟𝐨𝐫𝐦𝐚𝐧𝐜𝐞 𝐎𝐩𝐭𝐢𝐦𝐢𝐳𝐚𝐭𝐢𝐨𝐧: Scalable and cost-efficient 𝐦𝐮𝐥𝐭𝐢𝐩𝐥𝐚𝐲𝐞𝐫 and 𝐗𝐑 𝐚𝐩𝐩𝐥𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬 I’m 𝐩𝐚𝐬𝐬𝐢𝐨𝐧𝐚𝐭𝐞 𝐚𝐛𝐨𝐮𝐭 𝐛𝐮𝐢𝐥𝐝𝐢𝐧𝐠 𝐭𝐡𝐞 𝐟𝐮𝐭𝐮𝐫𝐞 𝐨𝐟 𝐗𝐑, blending cutting-edge technology with real-world applications that drive business impact. Let’s connect to discuss 𝐜𝐨𝐥𝐥𝐚𝐛𝐨𝐫𝐚𝐭𝐢𝐨𝐧𝐬, 𝐨𝐩𝐩𝐨𝐫𝐭𝐮𝐧𝐢𝐭𝐢𝐞𝐬, 𝐨𝐫 𝐢𝐧𝐝𝐮𝐬𝐭𝐫𝐲 𝐭𝐫𝐞𝐧𝐝𝐬 in the immersive tech space! 🚀 🔗 𝐋𝐞𝐭’𝐬 𝐜𝐨𝐧𝐧𝐞𝐜𝐭!

Location

Bengaluru

AI stack

antigravity

claude code

claude

codex

cursor

deepseek

Work experience

Senior Unity Developer at InfiVR, Nov 2023 - Present · 2 yrs 11 mos, Bengaluru, Karnataka, India, **Role and Responsibilities:** - **Developed VR Training Solutions:** Spearheaded the creation of virtual reality training programs tailored for industries such as oil & gas and aviation, significantly decreasing the time required for clients to learn critical skills. - **High-Fidelity Simulations:** Delivered immersive, high-fidelity simulations that met the specific compliance requirements of each industry, ensuring that training was both effective and aligned with regulatory standards.

Senior XR Developer at Jio Tesseract, Nov 2022 - Oct 2023 · 1 yr, Bengaluru, Karnataka, India, As the lead for three flagship applications—XR Learn, XR Companion, and the L&D solution by JioTesseract—I have leveraged immersive technology to enhance training and collaboration. **XR Learn** is an advanced immersive learning management system (LMS) that utilizes virtual reality (VR) and mixed reality (XR) to improve training outcomes. It integrates with existing LMS platforms to deliver engaging, interactive 3D learning experiences. Key features include multimedia support, SCORM/xAPI compatibility, no-code course creation, and user-driven analytics, tailored for devices like JioGlass and JioDive across industries such as oil & gas and aerospace. In enhancing **Jio Glass** applications, I focused on boosting productivity and collaboration. The **L&D solution** combines XR with AI, providing real-time performance analytics to monitor skill acquisition and reduce errors. Personalization, multi-user collaboration, and the use of a digital twin for immersive learning are among its key features. **XR Companion** empowers workers with augmented reality (AR), offering digital workflows and real-time expert support. Key functionalities include remote support, digital content integration, AI-driven inspections, live annotations, hands-free collaboration, and offline usage. I consistently ensured high-quality project delivery within deadlines, optimizing performance to reduce rendering time and memory usage, and enhancing application efficiency.

Mixed Reality Developer at AfterNow, Jul 2019 - Oct 2022 · 3 yrs 4 mos, Greater Bengaluru Area, As a Mixed Reality Developer, I specialize in creating interactive and engaging augmented reality applications at Afternow. My key responsibilities include: - **Development of AnPrez**: I lead the development of AnPrez, a tool designed for our Fortune 500 clients that allows them to create interactive 3D presentations and simulations in both augmented reality (AR) and virtual reality (VR). - **Transformation of AnPrez Remote**: I successfully converted AnPrez Remote into a cross-platform multiplayer application, significantly reducing server costs by leveraging Nakama and UDP voice servers. - **Creation of the Geniiius App**: I developed the Geniiius App, a Unity-based mobile application, where I implemented native iOS and Android plugins using, Objective-C to facilitate seamless media sharing. - **Unity Package Server**: I built a Unity package server that automates asset bundle generation for all major platforms, enhancing our workflow efficiency. - **Build Automation**: I created build automation scripts that streamline multi-platform Unity deployments, ensuring a more efficient and manageable release process. These responsibilities reflect my commitment to advancing mixed reality technologies and delivering high-quality applications.

Software Engineer at Avidia labs, Nov 2018 - Jul 2019 · 9 mos, Greater Bengaluru Area, As a Unity3D developer, I specialize in creating immersive VR and AR simulations, along with engaging 3D applications for Android and iOS. In the past six months, I have successfully led the development and release of three key projects: 1. **Avidia AVR Magicpedia**: - I led the development of this application, enabling learners to explore science concepts through 3D, AR, and VR on major tablets and Android devices. The app simplifies complex topics while providing a personalized learning experience with reporting and analytics tools. Available on the Oculus Store and Play Store, it enhances education for K6 to K12 learners and requires the Avidia Magicbox for full AR and VR capabilities. 2. **AR Magicpedia**: - This project features interactive flashcards covering the animal kingdom across six categories, detailing aspects such as shape, size, habitat, and more. Utilizing gamification, it engages learners and aligns content with curriculum standards through animated visual and audio elements curated from over 1,000 sources. 3. **Avidia KolAR**: - I developed a 4D+ AR coloring book that inspires creativity in children while improving their artistic skills through a reward-based scenario. The app brings children’s colored creations to life, fostering fine motor skill development and enhancing handwriting. Through these projects, I have strengthened my expertise in Unity3D development and AR/VR technologies, creating transformative educational experiences.

Associate Software Developer at InfiVR, Nov 2017 - Oct 2018 · 1 yr, Bengaluru Area, India, Working as a Unity3D developer and developing Augmented and Virtual Reality Applications and working on technologies like Arkit , ArCore , Microsoft HoloLens , Oculus GO etc.

Education

Bachelor of Technology (B.Tech.), Electronics and Communications Engineering, Jodhpur National University, Jodhpur

high school, Mathematics, kendriya vidyalaya