Software Engineer | C++ Real-Time Systems, Backend (Node.js, REST APIs, SQL) amp; XR | Applied AI/ML | M.S. Computer Science

United States

Denver, Colorado, United States

Vadodara, Gujarat, India







Master of Science - MS, Computer Science
University of Colorado Denver

Bachelor of Engineering - BE, Computer Engineering
Gujarat Technological University (GTU)
Join Arth and 10k+ other professionals on
Tal is the app where bosses meet engineers & builders directly, without middlemen
Download Tal BossSoftware Engineer | C++ Real-Time Systems, Backend (Node.js, REST APIs, SQL) amp; XR | Applied AI/ML | M.S. Computer Science
I build software that has to be fast and has to be right: real-time systems where a dropped frame is a bug, and backend services where a slow query is one. Over the past three years I've worked across three stacks. As a Game Developer at Lagged Out Interactive, I engineered event-driven C++ systems for player input and AI, cutting input-to-response latency by roughly 20%. At the University of Colorado Anschutz Medical Campus I built ARKit applications that ran at 60 FPS on iPad and lifted guided-simulation completion from 60% to 78%. Earlier, at Rigel Networks, I built Node.js and REST API features and optimized SQL through indexing and query restructuring. Alongside my work, I hold an M.S. in Computer Science from the University of Colorado Denver, with coursework in machine learning, deep learning, reinforcement learning and computer graphics. I apply it in projects like a traffic simulator that improved flow by 42.9%, a DCGAN trained on 200K+ images, and a reinforcement-learning walker in MuJoCo. My toolkit spans C++, Python, JavaScript/TypeScript, SQL, Unreal and Unity, and PyTorch. Im looking for Software Engineer roles in backend, real-time or full-stack development. If your team builds performance-critical software, Id love to connect.
Gujarat
claude code
cursor
glama
hugging face
meta
vLLM
Game Developer at Lagged Out Interactive, Jul 2025 - Jun 2026 · 1 yr, United States, At Lagged Out Interactive, I focused on enhancing gameplay performance and user experience through innovative game development techniques. I successfully reduced input-to-response latency by approximately 20% and implemented advanced pathfinding algorithms. My work included designing modular components that simplified feature integration and improved overall game consistency.
Software Engineer XR at University of Colorado Anschutz Medical Campus, Jan 2024 - May 2025 · 1 yr 5 mos, Denver, Colorado, United States, At the University of Colorado Anschutz Medical Campus, I focused on creating advanced Swift/ARKit applications that seamlessly integrate virtual tools into real-world environments. By refining gesture thresholds, I significantly reduced unintended activations and tracking failures. My efforts led to a notable increase in user engagement, with guided-simulation completion rates rising from 60% to 78%. I also ensured optimal performance on iPad hardware, maintaining a fluid 60 FPS during interactions.
Software Engineer at Rigel Networks, Jun 2022 - Jul 2023 · 1 yr 2 mos, Vadodara, Gujarat, India, At Rigel Networks, I contributed as a Software Engineer, focusing on building responsive web features and optimizing performance. I successfully reduced page load time by 15% and improved REST API response times by 20%. My role involved developing reliable CRUD workflows and fixing defects through thorough testing, all while adhering to Agile methodologies.
Master of Science - MS, Computer Science, University of Colorado Denver
Bachelor of Engineering - BE, Computer Engineering, Gujarat Technological University (GTU)