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Arth Gajera

Software Engineer | C++ Real-Time Systems, Backend (Node.js, REST APIs, SQL) amp; XR | Applied AI/ML | M.S. Computer Science

Gujarat

3+ years of work experience

Lagged Out Interactive
Jul 20251 yrJun 2026

United States

At Lagged Out Interactive, I focused on enhancing gameplay performance and user experience through innovative game development techniques. I successfully reduced input-to-response latency by approximately 20% and implemented advanced pathfinding algorithms. My work included designing modular components that simplified feature integration and improved overall game consistency.
University of Colorado Anschutz Medical Campus
Jan 20241 yr 5 mosMay 2025

Denver, Colorado, United States

At the University of Colorado Anschutz Medical Campus, I focused on creating advanced Swift/ARKit applications that seamlessly integrate virtual tools into real-world environments. By refining gesture thresholds, I significantly reduced unintended activations and tracking failures. My efforts led to a notable increase in user engagement, with guided-simulation completion rates rising from 60% to 78%. I also ensured optimal performance on iPad hardware, maintaining a fluid 60 FPS during interactions.
Rigel Networks
Jun 20221 yr 2 mosJul 2023

Vadodara, Gujarat, India

At Rigel Networks, I contributed as a Software Engineer, focusing on building responsive web features and optimizing performance. I successfully reduced page load time by 15% and improved REST API response times by 20%. My role involved developing reliable CRUD workflows and fixing defects through thorough testing, all while adhering to Agile methodologies.

Arth’s AI Stack

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Education

University of Colorado Denver

Master of Science - MS, Computer Science

University of Colorado Denver

20232 yrs2025
Gujarat Technological University (GTU)

Bachelor of Engineering - BE, Computer Engineering

Gujarat Technological University (GTU)

20193 yrs2022

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Headline

Software Engineer | C++ Real-Time Systems, Backend (Node.js, REST APIs, SQL) amp; XR | Applied AI/ML | M.S. Computer Science

About

I build software that has to be fast and has to be right: real-time systems where a dropped frame is a bug, and backend services where a slow query is one. Over the past three years I've worked across three stacks. As a Game Developer at Lagged Out Interactive, I engineered event-driven C++ systems for player input and AI, cutting input-to-response latency by roughly 20%. At the University of Colorado Anschutz Medical Campus I built ARKit applications that ran at 60 FPS on iPad and lifted guided-simulation completion from 60% to 78%. Earlier, at Rigel Networks, I built Node.js and REST API features and optimized SQL through indexing and query restructuring. Alongside my work, I hold an M.S. in Computer Science from the University of Colorado Denver, with coursework in machine learning, deep learning, reinforcement learning and computer graphics. I apply it in projects like a traffic simulator that improved flow by 42.9%, a DCGAN trained on 200K+ images, and a reinforcement-learning walker in MuJoCo. My toolkit spans C++, Python, JavaScript/TypeScript, SQL, Unreal and Unity, and PyTorch. Im looking for Software Engineer roles in backend, real-time or full-stack development. If your team builds performance-critical software, Id love to connect.

Location

Gujarat

AI stack

claude code

cursor

glama

hugging face

meta

vLLM

Work experience

Game Developer at Lagged Out Interactive, Jul 2025 - Jun 2026 · 1 yr, United States, At Lagged Out Interactive, I focused on enhancing gameplay performance and user experience through innovative game development techniques. I successfully reduced input-to-response latency by approximately 20% and implemented advanced pathfinding algorithms. My work included designing modular components that simplified feature integration and improved overall game consistency.

Software Engineer XR at University of Colorado Anschutz Medical Campus, Jan 2024 - May 2025 · 1 yr 5 mos, Denver, Colorado, United States, At the University of Colorado Anschutz Medical Campus, I focused on creating advanced Swift/ARKit applications that seamlessly integrate virtual tools into real-world environments. By refining gesture thresholds, I significantly reduced unintended activations and tracking failures. My efforts led to a notable increase in user engagement, with guided-simulation completion rates rising from 60% to 78%. I also ensured optimal performance on iPad hardware, maintaining a fluid 60 FPS during interactions.

Software Engineer at Rigel Networks, Jun 2022 - Jul 2023 · 1 yr 2 mos, Vadodara, Gujarat, India, At Rigel Networks, I contributed as a Software Engineer, focusing on building responsive web features and optimizing performance. I successfully reduced page load time by 15% and improved REST API response times by 20%. My role involved developing reliable CRUD workflows and fixing defects through thorough testing, all while adhering to Agile methodologies.

Education

Master of Science - MS, Computer Science, University of Colorado Denver

Bachelor of Engineering - BE, Computer Engineering, Gujarat Technological University (GTU)