SDE | Backend | Java Golang | Junglee Games | Flutter Entertainment









Bachelor of Engineering - BE, Information Technology
Bms institute of technology and management
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Building scalable web apps and solving complex problems excites me.
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SDE - 1 at Junglee Games, Sep 2025 - Present · 1 yr 1 mo, Backend Engineer architecting fault-tolerant distributed systems for skill based card games at 300K+ concurrent scale. Built a low-latency matchmaking engine, Kafka-driven event-based chat infrastructure, and atomic Lua-scripted Redis Cluster operations for race-condition-free game-state transitions. Own Java/Go microservices, gRPC, WebSocket transport, PostgreSQL, and Kubernetes deployments on AWS, backed by full-stack observability (New Relic, Grafana, Coralogix).
SDE Intern at Junglee Games, Sep 2024 - Aug 2025 · 1 yr, Engineered production-grade microservices and event-driven infrastructure in Java/Go — Kafka messaging pipelines, Redis caching, WebSocket transport on Spring Boot — later scaled to 300K+ concurrent users. 450+ LeetCode across core DSA patterns; 9.1 CGPA, BMSIT&M.
Bachelor of Engineering - BE, Information Technology, Bms institute of technology and management
github: https://github.com/ArnavBuild04
leetcode: https://leetcode.com/i_am_anant