Product Designer | UX Researcher | System Designer | Final year | GEHU 2023-27

India

On-site

United States

Remote





Bachelor of Design, Design and Visual Communications, General
Graphic Era Hill University

12th science passed, PCM with Computer Science
Delhi Public School - India
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Download Tal BossProduct Designer | UX Researcher | System Designer | Final year | GEHU 2023-27
Turn user research into design decisions, with a clear line between insight and output not just "I did research, then I designed this" Comfortable owning ambiguity I can build a design strategy where none exists yet, not just execute a given brief I stress-test my own assumptions before shipping, not after I catch my own weak logic before a critique session does Systems thinker, I design components and flows that hold up beyond a single screen Always comes back to my Ws
Dehradun
cursor
midjourney
notion
openai
UI/UX Designer at Irokob Studio, Dec 2025 - Feb 2026 · 3 mos, India, Leveraged proficiency in Figma, user research, wireframing, and prototyping to successfully deliver intuitive interfaces for AI-driven hiring, academic research, medical e-learning, and luxury e-commerce platforms at Irokob Studio, transforming complex journeys into seamless experiences. Passionate about health tech and AI UX for preventive care and edtech. Collaborated with product stakeholders to map candidate and recruiter journeys for HYR, an AI hiring platform, transforming research insights into interface improvements that reduced candidate review time by 84% during usability testing. - Redesigned Beentu AI’s navigation by simplifying a multi-step workflow into a seamless experience, improving task efficiency by 3x through iterative design, prototyping and user feedback. - Designed responsive learner and educator dashboards for Yetzu while building a scalable CMS that enabled non-technical teams to independently manage content. - Conducted competitive analysis and user research for Iora’s e-commerce platform, designing intuitive product discovery features including skin-tone matching, hover previews, and metal selectors. - Designed polished, responsive interfaces across AI, healthcare, and education products, ensuring visual consistency, accessibility, and scalable UI patterns across desktop and mobile. - Collaborated closely with developers and product stakeholders throughout design iterations, presenting rationale, refining interactions, and supporting implementation.
Product Designer at ARS The Art Gallery, Jul 2025 - Sep 2025 · 3 mos, On-site, As the Product Designer at ARS – The Art Gallery, I’ve had the unique opportunity to shape the brand's visual identity and user experience from the ground up. Drove a 39% increase in artist sign-ups in the first month post-launch by synthesizing usability testing insights to refine the onboarding flow. Defined end-to-end user journeys and task flows connecting artists and buyers, using research findings to refine wireframes and interaction design. Created task flows, wireframes, and interactive prototypes to improve experiences for both artists and buyers. Designed low- and high-fidelity wireframes, interactive prototypes, and production ready UI screens, iterating designs through usability testing and stakeholder feedback. Partnered with developers and the marketing team throughout implementation, ensuring design consistency from concept to production. Key Responsibilities & Achievements: Brand Identity Creation: Spearheaded the development of a cohesive brand language from logo and color palette to typography and visual storytelling that resonates with both modern aesthetics and timeless artistry. Website Design & User Journey Mapping: Designed the ARS website, focusing on intuitive navigation, emotional engagement, and artist-first presentation. Developed user flows and interactive wireframes that reflect the soul of an art gallery in a digital space. Design System & UI Guidelines: Built a scalable design system with dynamic UI components to maintain consistency across platforms and future products, ensuring the brand remains cohesive as it expands. Team Leadership & Collaboration: Led the team as a designer and collaborated closely with developers, content strategists, and marketing heads to translate creative vision into functional, user-centric digital experiences. Feedback & Iteration Loops: Implemented continuous user testing cycles and feedback mechanisms to iterate on both visual and UX aspects, aligning product evolution with user expectations.
UI/UX and Digital Marketing Designer at Tutorang, May 2025 - Jun 2025 · 2 mos, United States, Led the rebranding of Tutorang, overseeing the complete transformation from logodesign to website revamp, along with the creation of social media posts and promotional flyers.
UI/UX Designer at Integral Solution, Feb 2025 - Apr 2025 · 3 mos, Remote, Opportunity to collaborate and research with cross-functional stakeholders to create user-friendly interfaces and innovative designs that will enhancethe overall user experience.
Bachelor of Design, Design and Visual Communications, General, Graphic Era Hill University
12th science passed, PCM with Computer Science, Delhi Public School - India