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Anand V.

Senior Graphics/Display Driver Engineer | Display Driver Development | WDDM Kernel-Mode Drivers | HDMI 2.1/DisplayPort | Silicon Bring-Up | 15+ Years | Intel

Greater Bengaluru Area

15+ years of work experience

Intel
Mar 20242 yrs 9 mosPresent

Led stabilization of a core display driver protocol stack across multiple GPU/SoC platforms, consistently maintaining a single-digit bug count and improving end-user reliability. Delivered high-impact driver features, including optimized video timing, infoframe enhancements, and interoperability fallback modes to maximize display compatibility across the ecosystem. Partnered with hardware architects to enable higher-bandwidth link speeds and root-caused complex GPU/SoC display pipeline underrun issues. Led a cross-functional driver working group, aligning development, validation, and customer support to accelerate issue resolution and feature delivery. Designed and implemented a driver reliability framework using hardware error counters to proactively detect link degradation and trigger automated recovery.
Intel
Mar 20168 yrs 1 moMar 2024

Resolved critical PHY (physical layer) and USB Type-C electrical parameter defects, validating fixes against industry compliance suites to unblock customers and ensure ecosystem compatibility. Architected and drove a multi-year driver refactoring initiative that modernized the display pipeline architecture, improving modularity and maintainability. Mentored junior engineers and coached the validation team to contribute directly to the driver codebase, increasing overall team velocity. Partnered with the pre-silicon enabling team to establish Type-C subsystem testing enablement, a first for Intel, which helped resolve numerous Type-C power-on related issues.
Intel
Mar 20115 yrs 1 moMar 2016

Developed kernel-mode display drivers, mode-setting logic, and display-only drivers across multiple Windows OS generations. Performed pre-silicon feature validation using simulation and emulation environments, identifying hardware bugs and ensuring driver readiness ahead of silicon availability. Contributed to display rotation and animation features for Windows mobile and tablet form factors. Collaborated onsite with Microsoft engineers in Redmond, WA to resolve Microsoft-identified driver issues faster, improving time-to-market for platform launches. Participated in multiple silicon bring-up activities at Intel, supporting hardware/software readiness across new platform generations.

Anand’s AI Stack

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Education

Master of Technology (M.Tech.), Computer Software Engineering

M.S.Ramaiah Collage of Engineering

20072 yrs2009

Bachelor's degree, Computer Science

B.N.M Institute of Technology

20034 yrs2007

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Headline

Senior Graphics/Display Driver Engineer | Display Driver Development | WDDM Kernel-Mode Drivers | HDMI 2.1/DisplayPort | Silicon Bring-Up | 15+ Years | Intel

About

Graphics Software Engineer with 15+ years of experience designing, developing, and stabilizing GPU and display driver stacks from pre-silicon bring-up through high-volume production. • Strong expertise in kernel-mode driver architecture, display pipeline design, and display protocols including HDMI, DisplayPort, and WDDM. • At Intel, owned the full lifecycle of driver features - from early silicon enablement and validation to production-quality releases across six generations of GPU/SoC platforms. • Led stabilization of core display driver protocol stacks, reducing major-release defects to a single-digit bug count. • Architected driver reliability frameworks that proactively detect hardware degradation and enable automated recovery. • Worked om display pipeline refactoring effort, helping modernize the architecture and improve maintainability. • Worked on cross-functional issues involving hardware, firmware, and driver software. • Collaborated closely with hardware architects, firmware teams, validation engineers, and customer engineering teams to resolve system-level issues. • Worked directly with Microsoft's driver teams in Redmond on Windows graphics and display driver issues. • Experienced in pre-silicon and post-silicon validation, system bring-up, debugging, and production stabilization. • Experienced technical mentor and working-group leader, bringing development, validation, and customer-support teams together to drive issues to closure. Core technical areas: - Kernel-mode driver development - Windows Display Driver Model (WDDM) - HDMI and DisplayPort protocol implementation - GPU/display pipeline architecture - Hardware/firmware/software co-debug - Pre-silicon and post-silicon validation - Driver reliability and recovery engineering Open to connecting with professionals working in graphics/display drivers, GPU systems software, Windows kernel development, and related areas.

Location

Greater Bengaluru Area

AI stack

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gemini

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Work experience

Senior Graphics Software Engineer at Intel, Mar 2024 - Present · 2 yrs 9 mos, Led stabilization of a core display driver protocol stack across multiple GPU/SoC platforms, consistently maintaining a single-digit bug count and improving end-user reliability. Delivered high-impact driver features, including optimized video timing, infoframe enhancements, and interoperability fallback modes to maximize display compatibility across the ecosystem. Partnered with hardware architects to enable higher-bandwidth link speeds and root-caused complex GPU/SoC display pipeline underrun issues. Led a cross-functional driver working group, aligning development, validation, and customer support to accelerate issue resolution and feature delivery. Designed and implemented a driver reliability framework using hardware error counters to proactively detect link degradation and trigger automated recovery.

Lead Graphics Software Engineer at Intel, Mar 2016 - Mar 2024 · 8 yrs 1 mo, Resolved critical PHY (physical layer) and USB Type-C electrical parameter defects, validating fixes against industry compliance suites to unblock customers and ensure ecosystem compatibility. Architected and drove a multi-year driver refactoring initiative that modernized the display pipeline architecture, improving modularity and maintainability. Mentored junior engineers and coached the validation team to contribute directly to the driver codebase, increasing overall team velocity. Partnered with the pre-silicon enabling team to establish Type-C subsystem testing enablement, a first for Intel, which helped resolve numerous Type-C power-on related issues.

Graphics Software Engineer at Intel, Mar 2011 - Mar 2016 · 5 yrs 1 mo, Developed kernel-mode display drivers, mode-setting logic, and display-only drivers across multiple Windows OS generations. Performed pre-silicon feature validation using simulation and emulation environments, identifying hardware bugs and ensuring driver readiness ahead of silicon availability. Contributed to display rotation and animation features for Windows mobile and tablet form factors. Collaborated onsite with Microsoft engineers in Redmond, WA to resolve Microsoft-identified driver issues faster, improving time-to-market for platform launches. Participated in multiple silicon bring-up activities at Intel, supporting hardware/software readiness across new platform generations.

Education

Master of Technology (M.Tech.), Computer Software Engineering, M.S.Ramaiah Collage of Engineering

Bachelor's degree, Computer Science, B.N.M Institute of Technology