3DArtist l Character Artist l Prop Artist --i have a artistic eye and skills to execute it

Brampton, Ontario, Canada







Animation, Interactive Technology, Video Graphics and Special Effects
MAAC
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I am a passionate 3D artist with experience in modeling, texturing, and optimizing assets for games and cinematic projects. With a strong foundation in industry-standard software like Maya, Blender, ZBrush, Substance Painter, and Unreal Engine, I specialize in creating high-quality, production-ready assets. Previously, I worked as a 3D Artist at DigiOptimizer, where I contributed to marketing and gaming projects by delivering optimized 3D models. I have also participated in various industry challenges, including the 24fps VFX Challenge, Screen to Script Challenge, and 100 Hours Challenge, where my team won gold. Additionally, I completed an in-game masterclass from Lakshya Digital, further enhancing my understanding of the game development pipeline. I am always eager to collaborate with creative teams to bring compelling stories and immersive experiences to life.
Ambala
grok
hedra
langfuse
minimax
3D Artist at Digioptimizer, Jun 2023 - Dec 2024 · 1 yr 7 mos, Brampton, Ontario, Canada, 3D Artist DigiOptimizer, Montreal, Canada (Work from Home) Designed and created high-quality 3D assets tailored to marketing campaigns, ensuring visually appealing and impactful content. Collaborated with the marketing and design teams to conceptualize and develop engaging 3D visuals for digital and social media platforms. Utilized tools like Maya, Blender, ZBrush, and Substance Painter to produce photorealistic models and textures that aligned with client branding. Delivered 3D renders and animations within tight deadlines while maintaining a high standard of quality. Optimized 3D assets for performance across various platforms, including AR/VR experiences and promotional videos.
Trainee at Lakshya Digital, Sep 2023 - Jul 2024 · 11 mos, I recently completed the Lakshya Digital Character Masterclass, which provided me with a comprehensive understanding of the gaming pipeline and asset creation workflow. Through this program, I learned how to optimize mesh flow for rigging, efficiently utilize UV space for better texturing, and ensure assets meet both artistic and technical standards. This experience has sharpened my attention to detail and equipped me with industry-standard techniques for creating high-quality game-ready characters and assets.
Trainee at Lakshya Digital, Sep 2023 - Jul 2024 · 11 mos, 🚀 Reflecting on my time as a trainee at Lakshya Digital, I’m grateful for the hands-on experience and valuable mentorship that shaped my skills in 3D art and asset creation. Working with such a talented team, I gained practical insights into the nuances of in-game asset development, learning best practices in modeling, texturing, and optimizing assets for various platforms. This experience allowed me to deepen my expertise, develop a strong foundation in industry standards, and refine my techniques to create visually compelling and technically sound assets. Huge thanks to Lakshya Digital for this incredible journey and for fueling my passion for 3D art!
Animation, Interactive Technology, Video Graphics and Special Effects, MAAC