Product Leader | F2P Mobile Games & Consumer Products | Monetization • Retention • LiveOps | Product Leadership | 8+ Years in Product | Ex MPL, Gameskraft


Bengaluru


Gurgaon, India

Bangalore




Science
Delhi Public School - R. K. Puram

Bachelor of Technology - BTech, Information Technology
Jaypee University of Information Technology
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I’m a Product Leader with 8+ years of experience driving product strategy, vision, and execution across mobile apps, consumer products, and F2P gaming. I’ve led cross-functional teams to deliver products that improve engagement, retention, monetization, and long-term user value across millions of users. My experience spans the full product lifecycle - from 0 to 1 product development to scaling mature products. I’ve owned roadmaps, strategy, discovery, experimentation, and execution, working closely with engineering, design, data, and marketing to build products that balance user needs with business impact. I’ve led teams through major initiatives including onboarding redesigns, lifecycle & engagement systems, A/B testing frameworks, monetization models, and platform/economy improvements. I’m comfortable operating in high-growth, ambiguous environments, and I’m known for combining data-driven decision-making with strong product intuition and crisp execution. I’ve also mentored PMs, partnered with senior leadership on planning and prioritization, and contributed to scaling products across multiple global markets. My strengths include product strategy, growth, experimentation, retention systems, monetization, roadmap ownership, stakeholder alignment, and cross-functional leadership.
Bengaluru
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Product Lead - Director at Carry1st, Nov 2023 - Present · 3 yrs, Owned the Product Vision and strategy and top line commercial performance of New Games and mature F2P Puzzle Merge 2 title, Mergedom, balancing monetization, retention, and player experience. Led and mentored a 15-member cross-functional team, aligning design, UA, PMs, and analysts to a unified game strategy and execution plan Defined problem space, product & Liveops vision and drove outcomes across a cross-functional team spanning product, design, UA, analytics, UX, and engineering, aligning teams around shared player goals, execution priorities, & commercial strategy. Led 0 to 1 product development from opportunity identidication, concept and core loop design through PMF validation, soft launch, iteration, and full-scale launch Ideated, designed and roadmapped meta and progression system along with game economy from the ground up Increased blended ARPDAU by 2.5X over 24 months (both IAA &IAP) through strategic ingtervention across player forward monetization systems priotising long term LTV gains over short term revenue spikes contributing to 3x ROAS uplift Led roadmap of new Livops features/events/meta overhaul to take the event portfolio from a disconnected LiveOps feature mix toward deeper long-term systems complimentary to player progression, meta systems and monetisation Designed, roadmapped, iterated a social system - both competitive (PvP) & cooperation based live ops and non liveops features and social economy, effecting long term plyer stickiness & retentive social engagement loops, yielding a 3pp upside on D45 Retention Built and oversaw robust liveops performance model with rigorous experimentation based iteration and tuning across pricing and offer design, reward structures, segmentation & difficulty delivering sustainable revenue via both payer conversion and ARPPU Governed economy health by leading structural economy design overhaul and point in time tuning to balance scarcity, sink/faucet optimistion, progression & reward value
Product at Mobile Premier League (MPL), Oct 2022 - Oct 2023 · 1 yr 1 mo, Bengaluru, Owned the retention, LiveOps and monetization roadmap across a portfolio of competitive PvP social casino games reaching ~1M cumulative DAU - Strategised and designed Liveops Features/events across progression systems, compeititve events and mission systems incducing higher long term retention and increased spend depth with greater core loop engagement. -Owned competitive LiveOps strategy across tournaments, leaderboards and time-bound challenges, using segmented rewards and progression thresholds to deepen repeat play, high-value engagement and monetization while preserving competitive integrity. -Built and launched targetted features, liveops and reward architecture based intervention driven by predictive churn models to retain High-value Players (top 5% players by spend), futhering whale ARPPU by 21% and increasing retention among whales -Owned economy strategy across rewards, multipliers, jackpots and refill mechanics, balancing short-term engagement and spend acceleration with long-term currency health and inflation control, effectively creating a tighter economy bettering earn/burn rates and optimised reward cost -Built soft currency led, player behvaiour driven upsell feature interventions to induce avg spend ticket size upside along wiht increasing spins/DAU
Growth Product Manager at Gameskraft, Aug 2020 - May 2022 · 1 yr 10 mos, Founding PM for the Poker vertical, owning Liveops, retention, economy and monetization effecting an eventual DAU of ~120K - Built and scaled an integrated non -core loop LiveOps ecosystem —spanning missions, tournaments, social competition,economy events, personalized offers, VIP progression and thematic campaigns—driving higher active days, Wage depth, depostis per day, payer conversion and long-term M1, M2 Retention - Designed progression and monetization systems for a skill-based competitive product, balancing player advancement and revenue growth without compromising competitive fairness. -Designed a multi-tier loyalty and status system balancing progression velocity, reward value and exclusivity to strengthen retention among competitive high-value players, and prolong retention among low to mid value players - Built a mission-led LiveOps framework across daily challenges, weekly progression tracks and milestone rewards, WoW retention , active days per player. Induced a ~17% uplift in M1 retention - Designed and scaled economy-led LiveOps events across multipliers, cashback, reward calendars and limited-time jackpots, increasing wage depth per active player by 28% while maintaining healthy player-balance and retention guardrails.
Product Manager at Paisabazaar, Jul 2019 - Aug 2020 · 1 yr 2 mos, Gurgaon, India
Product Specialist at Schneider Electric, May 2018 - Jun 2019 · 1 yr 2 mos, Bangalore
Science, Delhi Public School - R. K. Puram
Bachelor of Technology - BTech, Information Technology, Jaypee University of Information Technology